29
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 01, 2024 — May 01, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Adding a higher resolution version of the Drydock. More... 10 months ago
Adjusts the position of the Man-of-War so that it can be properly displayed in the ColonyPanel. More... 10 months ago
BR#3345 - Show error message if trying to contact natives with a scout onboard a ship. More... 10 months ago
BR#3347 - Converts the FAF to UTF-8. More... 10 months ago
Missing characters in FAF is now logged. More... 10 months ago
Speeds up the signing of the DoI by pausing the main map animation. More... 10 months ago
Refreshes the map on the new turn since we do not update the map automatically for every newTurn-change. More... 10 months ago
BR#3348 - Synchronizing the connection map to avoid ConcurrentModificationException. More... 10 months ago
BR#3359 - Adjusts the native scout size. More... 10 months ago
Removes poles from the colony name banner when displayed in fullscreen mode. More... 10 months ago
Allows alpha values to be specified in ColorResource. More... 10 months ago
Fixes an issue where the unit info panel displays outdated info. The bug could be reproduced by right-clicking on a tile and then selecting a unit. More... 10 months ago
Updates the GUI when renaming colonies/units. More... 10 months ago
Fixes an issue with the font being displayed poorly when the banner is small. More... 10 months ago
Adding Misiulo's new building graphics. More... 10 months ago
Adding poles for the new colony name banner. More... 10 months ago
The colony's name is now displayed in the colony panel on a nation colored banner. More... 10 months ago
Localisation updates from https://translatewiki.net. More... 10 months ago
BR#3352 - Only use importLevel when enhancedTradeRoutes have been enabled. This allows trade routes to unload goods in colonies with warehouses and more than 100 goods. In addition, unloading food is now always allowed. More... 10 months ago
BR#3356 - Fixes an issue where moving goods into/out from a colony messes up the production. The most noticable effect of this bug was colonists starving to death while a new colonist was born. The issue was caused by the ProductionCache being out-of-sync since the GoodsContainer was directly called instead of using the accessor methods through GoodsLocation. For now, the problem is fixed by just calling the invalidateCache-method if the parent is a GoodsLocation. More... 10 months ago
BR#3348 - Fixes a race condition when the server and client simultaneously close the connection. More... 10 months ago
BR#3354 - Deactivates being able to starve out native settlements. More... 10 months ago
Localisation updates from https://translatewiki.net. More... 11 months ago
Localisation updates from https://translatewiki.net. More... 11 months ago
Localisation updates from https://translatewiki.net. More... 11 months ago
Localisation updates from https://translatewiki.net. More... 12 months ago
Localisation updates from https://translatewiki.net. More... 12 months ago