29
I Use This!
Moderate Activity

Commits : Listings

Analyzed about 1 hour ago. based on code collected about 12 hours ago.
May 07, 2023 — May 07, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Make the debug buttons in the colony panel less distracting. More... 4 months ago
Massive redesign of the colony panel with background images and other styling. Buildings are now randomly distributed in the colony based on the available space (this is annoying when resizing the colony panel, but otherwise really good). The sizes of various panels have been tweaked to work both on small and large displays ... and panels that previously often required scrollbars have now been repositioned and made bigger. More... 4 months ago
Adding new background graphics for the warehouse panel in the colony. More... 4 months ago
Adding background graphics for the cargo holds displayed in the colony panel (and possibly also later for the EuropePanel). More... 4 months ago
Adding placeholder graphics for the docks until we can make something better. More... 4 months ago
Adding a new background image/border for the upper right corner of the colony panel (tilesPanel etc). More... 4 months ago
Adding a carved wooden border that can also be rendered separately as an inner and an outer border. More... 4 months ago
Adding a simple wooden border. More... 4 months ago
Removing unneeded ; More... 4 months ago
Units placed in cargo is now in color. More... 4 months ago
A FreeColPanel can now explicitly set the border to be used on the JInternalFrame. More... 4 months ago
The WrapLayout now renders more components in the next row if this reduces the width without increasing the height. Using the improved layout for the warehouse dialog. More... 4 months ago
Adding support for complex borders (added decorations next to the corners). More... 4 months ago
Localisation updates from https://translatewiki.net. More... 4 months ago
Makes the AI mission debug text easier to read when there are units on neighboring tiles. More... 4 months ago
The size of the file chooser now scales according to the scaling factor. Some of the icons are still not scaled, but the entire panel should instead be replaced by a customized panel for FreeCol. More... 4 months ago
The scrollbar now scales using the UI scaling factor. More... 4 months ago
Localisation updates from https://translatewiki.net. More... 4 months ago
Some code cleaning of amount types when dragging. More... 4 months ago
Check the validity of goods transfers (except equipping units) before showing the dialog where the player can set the amount (BR#3344). More... 4 months ago
Makes the debug AI extra mission information easier to read. More... 4 months ago
Better handling of buildings of different sizes. Properly places more than three workers in buildings (if allowed by mods). More... 4 months ago
Adds compatibility code for adding 75% scaling options to stored client options. More... 4 months ago
Allow using 75% for display scaling. More... 4 months ago
Stops internal frames from getting a smaller size than the minimum. More... 4 months ago
Removes the black background from the colony tiles panel. The colony tiles panels now has room for forest/mountain extending beyond the base tile. More... 4 months ago
Localisation updates from https://translatewiki.net. More... 4 months ago
Fixes unintended rendering differences between systems. More... 5 months ago
Localisation updates from https://translatewiki.net. More... 5 months ago
Deactivates cache debug and updates the Javadoc. More... 5 months ago