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Commits
: Listings
Analyzed
about 12 hours
ago. based on code collected
about 13 hours
ago.
Oct 22, 2025 — Oct 22, 2026
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added hex2rgb and getGradient, pretty much self-explanitory
Dominick Pham
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over 16 years ago
if the canvas element exists, call the draw method with the canvas_id as parameter, added a reset image button to undo the HSB sort
Dominick Pham
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over 16 years ago
refactored some stuff, also took advantage of the native js sort function
Dominick Pham
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over 16 years ago
Unrolling changes after presentation, fixing license
Ryan McGrath
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over 16 years ago
Begin work on not requiring an existing <canvas> element - create a new one off the viewport (visibility: hidden'd) for each new franz generated. Basic work on a draw() method that accepts an id for an existing <canvas> and will re-draw the image to that. This allows the library to remain pure with any image dealings, but gives the user control over redraw if they so desire it
Veno Server
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about 17 years ago
Some old stuff I had laying around in a work folder - massive refactoring ahoy
Ryan McGrath
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about 17 years ago
Removing index2
Ryan McGrath
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about 17 years ago
Minor sanity check fixes in functions - don't attempt to deep clone an object that might not exist, check for the existance of a native Array.swap before implementing our own, and properly check for jQuery support when displaying changes (ideally this'll be moved out anyway)
Veno Server
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about 17 years ago
Merged Texture work over to the main index. Using a hidden <canvas>, we can now draw their selected color in with a transparent texture PNG, get the base64 encoded string, and apply it to the mini layout - total ownage. :D
Veno Server
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about 17 years ago
Initial work on Texture theory. This attempt looks at using source PNG files to overlay over a <canvas> element, since drawing complex shapes could get somewhat complex, and <canvas> is a pure drawing API. Seems to work well enough, disregarding my horrible 3AM example PNG. ;P
Veno Server
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about 17 years ago
Finalized the layout color applying part, at least in terms of a POC. Now we have a solid base to work on auto-applying kickass color schemes that we build from the picture.
Veno Server
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about 17 years ago
Started building a mini layout-color-switcher to test applying color formulas to a layout scheme. Ended up getting drawn away for an hour tracking down a bug for work, but I wanted to make sure this stuff was committed - I'll probably pick this up later tonight, provided I don't pass out or something.
Veno Server
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about 17 years ago
added density function back in
Dominick Pham
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about 17 years ago
Added in methods to generate the hex code when a user clicks on one of the outputted boxes
Veno Server
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about 17 years ago
Now that we've finished profiling the dev thread, we can safely make it the default view. Huzzah for more color data?
Veno Server
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about 17 years ago
made dev look prettier and removed the log in dev.js (dunno why you kept it in there - it was only sorting the first 20x20 set of data)
Dominick Pham
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about 17 years ago
frequency of values in a certain range - no loop arounds for cylindrical domain yet. Since we shouldn't expect a single hue, val, or sat to appear multiple times, we should really be looking at how often a range of them occur. There's probably a better solution for frequency probablity but this should work for now
Dominick Pham
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about 17 years ago
Adding development versions, use these for profiling core franz issues
Veno Server
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about 17 years ago
remove objects, speed up processing
Dominick Pham
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about 17 years ago
Merge branch 'master' of
[email protected]
:ryanmcgrath/franz
Veno Server
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about 17 years ago
Fixing object error...
Veno Server
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about 17 years ago
Merge with Ryan, added log in bubblesort to show data inconsistencies
Dominick Pham
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about 17 years ago
sort function with a few logs to show data inconsistency.
Dominick Pham
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about 17 years ago
Merge branch 'master' of
[email protected]
:ryanmcgrath/franz
Veno Server
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about 17 years ago
Efforts to speed up application; initially ran around ~50ms on initial data loops, now runs in the ~30ms range. Doing division in JS over large loops == insane, I'm guessing because everything is floating point. Multiply by 0.5 instead and we get some nice speedups (odd, I know; best answer I can muster...).
Veno Server
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about 17 years ago
different (hopefully better) sort function, cleaned up some stuff in the js
Dominick Pham
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about 17 years ago
Moving default pictures into the awesome/ directory, just so the main directory is clean. It's been bugging me for a bit of time now...
Veno Server
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about 17 years ago
Merge branch 'master' of
[email protected]
:ryanmcgrath/franz
Veno Server
More...
about 17 years ago
Incremental
Veno Server
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about 17 years ago
Incremental
Veno Server
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about 17 years ago
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