|
Feb 12, 2025
—
Feb 12, 2026
|
||||||
| Commit Message | Contributor | Files Modified | Lines Added | Lines Removed | Code Location | Date |
|---|---|---|---|---|---|---|
| Updated README with current status as of Unity 4.3 (2014). |
|
More... | almost 12 years ago | |||
| Added local .gitignore to git. |
|
More... | almost 12 years ago | |||
| Removing Unity Library folder and contents from revision control. You shouldn't need any of this stuff in git. |
|
More... | almost 12 years ago | |||
| Upgraded to work with Unity 4.3. It doesn't use the new Unity 2D sprites, it still uses the old SpriteManager code included in this project, but it at least compiles and runs properly in the current version of Unity. |
|
More... | almost 12 years ago | |||
| Added Unity Library files and license.txt |
|
More... | almost 16 years ago | |||
| Initial working version of Flixel for Unity iPhone |
|
More... | almost 16 years ago | |||
| first commit |
|
More... | almost 16 years ago | |||