2
I Use This!
Inactive

Commits : Listings

Analyzed about 21 hours ago. based on code collected 2 days ago.
Mar 26, 2023 — Mar 26, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
added a function to trigger basic full-screen support More... over 12 years ago
health was only initialized in sprite, should have been in object More... over 12 years ago
minor readme edits More... over 12 years ago
added readme file finally More... over 12 years ago
made flxg.log() able to split out arrays using flxu.formatarray More... over 12 years ago
added optional color map parameter to FlxTilemap.bitmapToCSV() More... over 12 years ago
fixed bug where mouse clicks were handled even when debugger was not shown More... almost 13 years ago
attempted sprite trail fix and strict compiler fixes More... almost 13 years ago
hopefully mouse/camera stuff is really fixed this time More... almost 13 years ago
fixed bugs in mouse behavior in replays and sound pause/unpause playback More... almost 13 years ago
updated documentation More... almost 13 years ago
added a progress getter to the timer class More... almost 13 years ago
more fixes from the github issues queue - pathfinding, system cursors, etc More... almost 13 years ago
improved button behavior in multi-camera environments, beefed up sound reusability, added sound events to button More... almost 13 years ago
fixed problem with replays in release mode More... almost 13 years ago
stupid typo in frame recording system broke replays More... almost 13 years ago
forgot to update version number More... almost 13 years ago
FlxCamera scaling and rotation stuff is much more intuitive now More... almost 13 years ago
fixed node remove() functions to actually return nodes More... almost 13 years ago
tweaked flxgame to always clear the bitmap cache on state change More... almost 13 years ago
more little tweaks More... almost 13 years ago
misc timer fixes and other things i think More... almost 13 years ago
fixed some timer bugs More... almost 13 years ago
fixed bug causing super slow tilemap rendering More... almost 13 years ago
fixed bugs with plugin system and path debug draw More... almost 13 years ago
added new function replaceColor() More... almost 13 years ago
simplified quad tree's execute() logic More... almost 13 years ago
Merge branch 'dev' of github.com:AdamAtomic/flixel into dev More... almost 13 years ago
oh yea rebuilt the docs and forgot to commit and push haha More... almost 13 years ago
Merged pull request #132 from unicorngames/line-endings. More... almost 13 years ago