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I Use This!
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Commits : Listings

Analyzed about 22 hours ago. based on code collected about 22 hours ago.
Mar 31, 2025 — Mar 31, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
last binary More... almost 13 years ago
removed map from rooms as there was an issue in the past with the object not being duplicated. More... almost 17 years ago
added in button to reset colours More... almost 17 years ago
added map bookmarks. ability to change room colours. /bookmark('bookmark label') function to walk to a bookmark More... almost 17 years ago
changed how profile was written to LSO. added in events to call a write all over the place and set it so it will only write after a 15 sec delay and any write requests before the write are then ignored. changed default colours to hurt my eyes less (from ansi std) default map auto move to on. More... almost 17 years ago
sorted out supression of mapper keypress from telnet window. More... almost 17 years ago
removed current room from room editor. removed "non standard exits" rooom flag. now when you arn't in mapper mode if the exit isn't obvious it will scan all adjacent rooms. now you can move with arrow keys from map or telnet window now if you are mapping and moving with arrow keys it is equiv to using the /moveDirection command except it will not queue up moves. More... almost 17 years ago
mapper updates galore. More... almost 17 years ago
resolved some issue with ff clearing profile if user hadn't activated flash More... about 17 years ago
updated profile saving method, so cookie is written as per binary file (allowing for schema evolution) More... about 17 years ago
mapper updates. bleh More... about 17 years ago
mapper updates More... about 17 years ago
fixed a couple of problems with save/load profile due to dodgy object introspection code. also bug with loading profiles and ac filters not being reset. More... about 17 years ago
loading maps from a saved profile should work now More... about 17 years ago
rejigged mapper ds's to not include any complex types. i.e map layer and room don't have sprites directly anymore. load/save map from cookies now working More... about 17 years ago
dodgy code to get maps ready for storing in profile. not yet functional. More... about 17 years ago
done with store/load profile for now More... about 17 years ago
added a delayed import queue to process embedded objects in imports. More... about 17 years ago
changes to allow for embedded objects. More... about 17 years ago
Merge branch 'master' of [email protected]:njs50/flex-mud-client.git More... about 17 years ago
shouldn't filter things directly. cloned the trigger/alias arrays before filtering :p More... about 17 years ago
made sure triggerGroups are loaded from saved profiles. bleh More... about 17 years ago
updated to take port number as a flashvar "port=4000" is default More... about 17 years ago
addeed in commands for mapping More... about 17 years ago
added enable/disable for aliases + gave alias groups (same as triggers) More... about 17 years ago
implemented trigger groups More... about 17 years ago
started adding groups to triggers. added in enable/disable trigger function so triggers can be run once More... about 17 years ago
updated mapper to do paths. updated path commands to use the mapper. updated room drawing to do up/down. updated mapper to handle up/down. can now move by double clicking on map if you have a trigger to call /pathStep() whenever you move. More... about 17 years ago
i tink the scroll bars on the map are now go. More... about 17 years ago
Merge branch 'HEAD' of github:njs50/flex-mud-client.git More... about 17 years ago