12
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Moderate Activity

Commits : Listings

Analyzed about 14 hours ago. based on code collected about 15 hours ago.
May 18, 2025 — Jun 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
MenuGameOver: Fix text on exit button when saving is disabled More... about 16 hours ago
MenuManager: Fixed item duplication when mouse dragging an item while "Do not use mouse" is set More... 1 day ago
PowerManager: Fix passive post powers activating even when their parent passive power is not active More... 5 days ago
PowerManager: Added `passive_effects_persist` property More... 5 days ago
PowerManager: Add a method for triggering passives via active powers More... 5 days ago
MenuPowers: Don't show resource stat tooltip text when name is blank More... 6 days ago
EffectManager: Fix "resist_all" causing unintended resource stat steal More... 6 days ago
PowerManager: Add "percent_exact" for resource stat state checking More... 6 days ago
ItemManager: Fix incorrect item type/quality being used when undefined More... 7 days ago
ItemManager: Fix checkAutoPickup() using the wrong ID More... 22 days ago
ItemManager: Do separate rolls when dropping multiple of randomized item More... 23 days ago
Item: Store quality as size_t index instead of a string More... 23 days ago
MenuTalker: Fix incorrect action positions when combined with dialogue More... 23 days ago
ItemManager: Store item type as a size_t instead of string when possible More... 23 days ago
ItemManager: Type/quantity ids should be unique More... 23 days ago
Add auto-loot configuration option More... 24 days ago
MenuConfig: New tab for "Game" options More... 24 days ago
EntityManager: Use distance to center of render bounds for enemyFocus() More... 25 days ago
SDLInputState: Filter mouse events when using touch screen More... 25 days ago
Android: Gradle update to 8.10 More... 25 days ago
MenuActionBar: Fix incorrect aim when using touchscreen + mouse-move More... 25 days ago