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Commits : Listings

Analyzed about 20 hours ago. based on code collected about 20 hours ago.
Mar 22, 2025 — Mar 22, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Improve MovingEntity by getting rid of extra velocities. More... about 13 years ago
Finish Util tests. More... about 13 years ago
Util tests. More... about 13 years ago
Very minor tweaks. More... about 13 years ago
Port Particles. More... about 13 years ago
Add another test. More... about 13 years ago
Finish MovingEntity tests. More... about 13 years ago
Add first MovingEntityTest. More... about 13 years ago
Add another Mode test. More... about 13 years ago
Add tests for Mode. More... about 13 years ago
Change the semantics of Map#getTopLeftCorner. More... about 13 years ago
Add another Map test. More... about 13 years ago
Add tests for Map#loadNewMapWithCharacter. More... about 13 years ago
Um, completely fix last commit. More... about 13 years ago
Slight tweak to Util#assert. More... about 13 years ago
A flicker test and some API changes. More... about 13 years ago
Reorganization of Hooks. More... about 13 years ago
Cleanup an old file. More... about 13 years ago
Add tests for x and y movement of ParallaxLayers. More... about 13 years ago
Minor updates to textfiles. More... about 13 years ago
Add tests for ParallaxLayer. More... about 13 years ago
ParallaxLayer goes up/down now too. More... about 13 years ago
Tiled layers going left and right. More... about 13 years ago
Stub out ReloadedGraphich in Flash targets. More... about 13 years ago
You are no longer blocked by parallax layers. More... about 13 years ago
After struggles with threads, a compromise. More... about 13 years ago
ParallaxLayer works...sorta. More... about 13 years ago
Start to rewrite the old scrolling layer class. More... about 13 years ago
Some code cleanup. More... about 13 years ago
Cleanup. More... about 13 years ago