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Moderate Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
May 15, 2024 — May 15, 2025
Showing page 196 of 267
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Contributor
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Code Location
Date
Added support for full alpha transparency for the entire HUD element... item_opacity to set it.
cokeman
as cokeman1982
More...
almost 18 years ago
Added full support for "overall alpha" in all the drawing functions. Draw_SetOverallAlpha(..) is used to set it.
cokeman
as cokeman1982
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almost 18 years ago
finishing(?) support for downloading from TV-a.m., this probably will break few <3
qqshka
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almost 18 years ago
Changed some function names
cokeman
as cokeman1982
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almost 18 years ago
made gcc happy
disconn3ct
More...
almost 18 years ago
ignore it
disconn3ct
More...
almost 18 years ago
made gcc happy
disconn3ct
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almost 18 years ago
1) use -pipe for debug builds too 2) remove -fomit-frame-pointer and -fexpensive-optimizations since they are enabled by default. at least in gcc 4.1.2
disconn3ct
More...
almost 18 years ago
Rewrote all text drawing and got rid of 5 trillion lines of copy and paste code... Now there's only 1 char-drawing function and 1 string drawing function. Added support for "overall alpha transparency" for these functions also, will add that to all drawing functions (to let you change the full opacity of an entire HUD element for instance).
cokeman
as cokeman1982
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almost 18 years ago
better fix for "if" command compatibility; thnx interceptor for bug report; removed cl_oldif
johnnycz
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almost 18 years ago
Cleanup
cokeman
as cokeman1982
More...
almost 18 years ago
- Redid Character drawing so that scaling is supported. Also no special clipping just for character either \o/ - Moved support routines to the top
cokeman
as cokeman1982
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almost 18 years ago
Got rid of a goto.
cokeman
as cokeman1982
More...
almost 18 years ago
Cosmetics
cokeman
as cokeman1982
More...
almost 18 years ago
Tweaked the values for glPolygonOffset so that the side effects of the z-fighting fix (which looks a lot worse than the side effects btw), are minimized... An example of the side effects is in the big room in DM2, you can see a black line where the floor meets in the middle. If people rather want z-fighting instead they can use gl_ztrick 1
cokeman
as cokeman1982
More...
almost 18 years ago
New cvar, sys_inactiveSound. When set to 1, sounds are played even when ezQuake's window is not focused. Requires snd_restart to take effect (except for -wavonly output). At niomic's request.
tonik
More...
almost 18 years ago
add gas2masm.exe to ignore llist
disconn3ct
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almost 18 years ago
add *nix stuff to .cvsignore remove TODO from Makefile since it's already done
disconn3ct
More...
almost 18 years ago
fixed non-native slashes in MSVC8 project removed gas2masm sources minor fixes to .cvsignore files
disconn3ct
More...
almost 18 years ago
tweaks to MSVC8 project
disconn3ct
More...
almost 18 years ago
forgot to register tp_name_status_white :F
himan
More...
almost 18 years ago
$W's 0x4 to 0x84 for consistency. I tested and it gave me the same result.
himan
More...
almost 18 years ago
.cvsignore updates again
disconn3ct
More...
almost 18 years ago
Scrollbar picture works in software now.
cokeman
as cokeman1982
More...
almost 18 years ago
Redid Draw_CachePicSafe for both gl and software. Both now uses the same cache system. In software the 8-bit pictures are loaded by default unless only24bit is true. Hud group backgrounds works in software now.
cokeman
as cokeman1982
More...
almost 18 years ago
added it_rune1-4, instead of just it_runes... Make sure I didn't fuck something up Up2!
cokeman
as cokeman1982
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almost 18 years ago
added $W, white led. fills request 1756643
himan
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almost 18 years ago
download script for linux-x86 64 bit libs
johnnycz
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almost 18 years ago
Cleaned some fixme comments
cokeman
as cokeman1982
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almost 18 years ago
Implemented a floyd-steinberg dithering algorithm... Except that it doesn't really work, just commiting it for future fixing maybe... Wanted to enable loading dithered PNGs and also preserving transparency. Found out how to do the same thing using PNGLibs native functions though :D
cokeman
as cokeman1982
More...
almost 18 years ago
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