| Polyobject saving code and a fix to swinging doors thanks to joe. |
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over 19 years ago
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| Several EDF problems from previous commits fixed; angle adjustment made more robust in some parameterized codepointers. Variable polyobject thrust implemented. |
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over 19 years ago
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| Midi pausing workaround, and automatic DeHackEd number allocation for EDF. |
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over 19 years ago
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| x and y coords were being swapped in the span drawer |
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over 19 years ago
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| Tweaks to 3D object clipping and correction of various bitflags for Heretic thing types. |
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over 19 years ago
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| Minor reformatting to remove unintentional tabs. |
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over 19 years ago
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| um, forgot to check another variable as well in previous fix |
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over 19 years ago
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| Fixed problem which caused eternity to hog CPU cycles even when paused. |
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over 19 years ago
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| Finished up menu system redesign except for "start in textmode" option, which I seem to have no place for. Problems have been identified in 3D object clipping. I also created a hopefully temporary system to limit the number of times an anchored portal can be rendered within a single frame, called the "tainted" value. This "fixes" horrible lock-ups with 2-way portals. |
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over 19 years ago
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| Second page of options menu started. Added user-defined custom menu. Added special color/translucency/shadow string escape support to the custom libConfuse build. Added "menus" menu, and added ability to search through selected menus to find all occurrences of a given string. |
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over 19 years ago
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| Custom menu system for EDF and some other misc menu work. |
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over 19 years ago
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| More menu work and some very minor predicate optimizations in r_segs.c. |
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over 19 years ago
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| GIANT commit for new file dialog menu code, including opendir implementation for Visual C++. Had to split d_io.h into d_io and d_dwfile.h to avoid data type conflicts. |
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over 19 years ago
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| Added i_opndir.c module to hold MinGW implementation of POSIX opendir for Visual C++. |
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over 19 years ago
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| Optimized span drawing even further. |
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over 19 years ago
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| Increased precision for span renderer |
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over 19 years ago
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| Merged conflict for W_FileLength change. |
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over 19 years ago
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| Span drawer improvements (preliminary) |
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over 19 years ago
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| made W_FileLength not static so eternity would link. |
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over 19 years ago
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| Found some minor bugs in ACS opcode implementation functions. |
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over 19 years ago
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| the worm y coordinates were being stored as scaled screen values when they should have been unscaled 320x200 space coords. |
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over 19 years ago
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| Added D_FileLength for DWFILE to fix zero-length keys.csc problems. |
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over 19 years ago
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| Tested EV_LightTurnOnPartway, but it turned out to be a map error due to Doom Builder weirdness. |
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over 19 years ago
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| Change to hud.inc to add _SetWidgetAbsCenter. |
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over 19 years ago
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| Added absolute centered text drawing, and added a Small function to give that property to text widgets. Also fixed another ugly bug in polyobject doors that had them moving backward sometimes. |
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over 19 years ago
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| Polyobject drawing and subsector link maintenance changed to allow for proper drawing order within subsectors (uses vissprite-like sorting). |
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over 19 years ago
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| Initial polyobjects implementation is now complete, with addition of parameterized line specials matching those of Hexen. Needs significant testing, especially for drawing of multiple objects in one subsector. |
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over 19 years ago
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| Major ACS work, interpreter is largely complete, but won't actually be functional until Hexen support is added. Also created HU_CenterMsgTimedColor. |
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over 19 years ago
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| Yet more ACS work. |
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over 19 years ago
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| More ACS work. |
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over 19 years ago
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