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Commits : Listings

Analyzed about 1 year ago. based on code collected over 1 year ago.
Nov 28, 2022 — Nov 28, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Tests and an icon. More... almost 18 years ago
Tests and an icon. More... almost 18 years ago
Lots and lots of changes. Redraw inefficiencies fixed in client side. Got rid of the textured panel class, it was causing problems. More... almost 18 years ago
Lots and lots of changes. Redraw inefficiencies fixed in client side. Got rid of the textured panel class, it was causing problems. More... almost 18 years ago
Lots and lots of changes. Redraw inefficiencies fixed in client side. Got rid of the textured panel class, it was causing problems. More... almost 18 years ago
Lots and lots of changes. Redraw inefficiencies fixed in client side. Got rid of the textured panel class, it was causing problems. Implemented partially solid sprites and their intersection code! More... almost 18 years ago
Big updates to how sprites collide and overlap. All sprites may be partially solid or non-solid. The nonsolid parts of two sprites may intersect! (Or the solid part of one with the non-solid of another). Updated some tests, but a few are broken yet. More... almost 18 years ago
Wrote a bunch of new tests to track down a bug. Mobiles over a size of 1x1 won't walk certain directions if they think they would collide with themselves. A resolution will come when I am less sleepy. Too short on time! More... almost 18 years ago
Minor updates. New items and mobs. More... almost 18 years ago
A few more improvements to the new persistance code. More... almost 18 years ago
A few more improvements to the new persistance code. More... almost 18 years ago
Fix to the sprite drawing layer on the world map editor. More... almost 18 years ago
Minor improvements to persistence engine. More... almost 18 years ago
Test for commits also! More... almost 18 years ago
lots of changes! More... almost 18 years ago
lots of changes! More... almost 18 years ago
Fixed a bug with solidity of pieces and larger than 1x1 player images. Added related tests. More... almost 18 years ago
Builder updates to tools and placing sprites. New icon for all the windows. Repainting improvements, still not quite right though. More... almost 18 years ago
Builder updates to tools and placing sprites. New icon for all the windows. Repainting improvements, still not quite right though. More... almost 18 years ago
Builder updates to tools and placing sprites. New icon for all the windows. Repainting improvements, still not quite right though. More... almost 18 years ago
Builder updates to tools and placing sprites. New icon for all the windows. Repainting improvements, still not quite right though. More... almost 18 years ago
A lot of sprite sending cleanup. A bug fix regarding sending sprites on borders of virtual areas, new tests associated with that bug. Cleaned up a few cases where sprites were not sent, but they should have been sent. More... almost 18 years ago
A lot of sprite sending cleanup. A bug fix regarding sending sprites on borders of virtual areas, new tests associated with that bug. Cleaned up a few cases where sprites were not sent, but they should have been sent. More... almost 18 years ago
A lot of sprite sending cleanup. A bug fix regarding sending sprites on borders of virtual areas, new tests associated with that bug. Cleaned up a few cases where sprites were not sent, but they should have been sent. More... almost 18 years ago
Improved drawing of players and mobiles of sizes larget than 1x1. They were offset a bit off. A few method renames for clarity. More... almost 18 years ago
Improved drawing of players and mobiles of sizes larget than 1x1. They were offset a bit off. A few method renames for clarity. More... almost 18 years ago
Improved drawing of players and mobiles of sizes larget than 1x1. They were offset a bit off. A few method renames for clarity. More... almost 18 years ago
Fixd a bug where mobiles might not have death listeners, and thus would crash when entering combat. More... almost 18 years ago
new items, mobiles, maps for the main world sector. Added some new handy functions to the DB class, but they might need some rethinking. Sorta fixing a bug when iterating over tiles in the tile editor. More... almost 18 years ago
new items, mobiles, maps for the main world sector. Added some new handy functions to the DB class, but they might need some rethinking. Sorta fixing a bug when iterating over tiles in the tile editor. More... almost 18 years ago