1
I Use This!
Inactive

Commits : Listings

Analyzed about 4 hours ago. based on code collected about 7 hours ago.
Apr 24, 2023 — Apr 24, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
added cmdline library More... almost 17 years ago
changed version to 0.6.1 More... almost 17 years ago
updated various text files to 0.6.1 More... almost 17 years ago
fixed bug preventing autosave of last level More... almost 17 years ago
patch for making 'make distcheck' working More... almost 17 years ago
GPL v2 enforcement More... almost 17 years ago
trying the patch from denever More... almost 17 years ago
*** empty log message *** More... almost 17 years ago
*** empty log message *** More... almost 17 years ago
changed LDADD to epiphany_LDADD More... almost 17 years ago
using fill_rect() instead of not implemented draw_rect() More... almost 17 years ago
fixes after running -Wall -pedantic More... almost 17 years ago
Surface_Factory included in surface_manager More... almost 17 years ago
added reserved channels for some samples More... almost 17 years ago
*** empty log message *** More... almost 17 years ago
switched levels More... almost 17 years ago
updated documentation to 0.6.0 More... almost 17 years ago
fixed autotools installation More... almost 17 years ago
tweakings after cpu profiling More... almost 17 years ago
*** empty log message *** More... almost 17 years ago
Added DEBWARN macro More... almost 17 years ago
removed exception system More... almost 17 years ago
removed sprites.scr More... almost 17 years ago
*** empty log message *** More... almost 17 years ago
little fixes More... almost 17 years ago
changed sprites.scr to epiphany.scr More... almost 17 years ago
added zero-padding in game time More... almost 17 years ago
fixed small memory leak More... almost 17 years ago
added level maps autofind in level dir More... almost 17 years ago
added loading of new key thumbnail surfaces More... almost 17 years ago