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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Jun 02, 2024 — Jun 02, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
TinyFileDialogs improvements (#1525) More... over 6 years ago
Fix referencers_varargs_at. More... over 6 years ago
Fix Tile Batching Edge Cases (#1516) More... over 6 years ago
Fixed Healthbar Action Direction More... over 6 years ago
Compiler Cleanup: Remove more global state, fix alarms More... over 6 years ago
Fix Tile Layer Metadata Leaks (#1517) More... over 6 years ago
Fix Sprite Color Action (#1515) More... over 6 years ago
Fix Top Down Projection Angles (#1513) More... over 6 years ago
Default Render State Fixes (#1509) More... over 6 years ago
Add Support for Multi-Select Open File Dialogs (#1506) More... over 6 years ago
DirectSound Buffer Size Stopgap (#1507) More... over 6 years ago
Merge pull request #1448 from enigma-dev/GameData More... over 6 years ago
Clean up a bit and fix timelines. More... over 6 years ago
Direct3D Blend State Cleanup (#1505) More... over 6 years ago
Use BGRA Instead of RGBA Swap Chain Format in D3D11 Like GMS2 (#1504) More... over 6 years ago
Fix Direct3D11 Vertex Color Format Mixup From RGBA to BGRA (#1502) More... over 6 years ago
Adds XRandR Display Extension More... over 6 years ago
Remove old java laucher we no longer use More... over 6 years ago
Adds random() tests to the ci More... over 6 years ago
Fix OpenFilename structure in Windows widgets (#1493) More... over 6 years ago
Direct3D11 Sampler State (#1497) More... over 6 years ago
Null-guard game settings passed to proto More... over 6 years ago
Fix the inheritance bug fundies pointed out. More... over 6 years ago
Direct3D11 Depth Stencil State and Hidden Surface Removal Toggling (#1495) More... over 6 years ago
Add Direct3D11 Blend Modes (#1494) More... over 6 years ago
Fix fonts, according to fundies More... over 6 years ago
this should unfuck the fucked up Joystick pr (#1489) More... over 6 years ago
Fix Win32 Dialogs Default Focus (#1492) More... over 6 years ago
Remove DXERR Usage From Direct3D (#1491) More... over 6 years ago
Remove D3DX Usage From Direct3D (#1487) More... over 6 years ago