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I Use This!
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Commits : Listings

Analyzed about 18 hours ago. based on code collected about 18 hours ago.
Jun 12, 2024 — Jun 12, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed prehistoric application file to actually associate with new types. More... about 14 years ago
Fixed MIME DB to use .gm81 extension for GM8.1. More... about 14 years ago
Fixed a few compiler warnings and the spaces in the plugin makefile. Also removed a prehistoric makefile that keeps getting added back. More... about 14 years ago
Fixed output exe generation on linux and windows, broken when Run-output was implemented More... about 14 years ago
added action_wrap which is the only difference between pacman and treasure example More... about 14 years ago
Fixed enigma plugin so that it writes -1 instead of nothing for <no resource> More... about 14 years ago
added action_font, sound_stop, action_sleep, action_current_room, action_next_room More... about 14 years ago
Added action_draw_text and fixed plugin so it writes arguments that start with ' properly More... about 14 years ago
Fixed draw health bar action More... about 14 years ago
Enigma is now running on mac with the new system More... about 14 years ago
Implemented [Temp files] (Run-output) in engima plugin More... about 14 years ago
Fixes draw_text(double,double). Just something I forgot about that's old, dead, and buried. Also implements string_width and height. More... about 14 years ago
LGMr492 with GM1.6.69 (and 71, I guess) support, small improvements, etc. Slightly better font AA support in ENIGMA (on/off at this point. Dunno how to do different levels). More... about 14 years ago
Fixes a segfault where the C parser reaches an error in code that doesn't exist (such as a macro instantiation). It tries to print a code snippet to be helpful, but there isn't any to be printed (it was freed and ceased to exist, and is now represented by a different piece). This is unrelated to the segfault where ENIGMA fails to initialize, on which I can gather no data because, well, it doesn't even initialize. More... about 14 years ago
This is for IsmAvatar. Makefile for ENIGMA.exe. More... about 14 years ago
Fixed font writing on mac, updated mac gcc.ey More... about 14 years ago
Fixes windows, and improves modularity of ENIGMA.exe. It shouldn't need recompiled as often now. Updates enigma.ico, as well. If you check this out on Windows, patch ENIGMA.exe, delete Compilers/Windows/gcc.ey, and run it, or patch gcc.ey yourself according to the spec in Autoconf/wingcc_template.eyt. This file is sensitive; don't edit it. It's passed directly to stdargs; editing it could cause segfault and death. Also, commits modifications to libEGMstd.h that should have already been committed with the corresponding cpp source... More... about 14 years ago
Should fix any Linux compilation problems. Breaks Windows. Hopefully won't set TGMG back too far, if at all; it should help him more than hurt him. More... about 14 years ago
I blame XML. More... about 14 years ago
Updated MIME database with an 'unknown' GM project type as well as other versions of GM 5 and 6, even though LGM doesn't support them, to at least show the user why it won't open in LGM. More... about 14 years ago
Makes some truly gnarly changes. I've removed the macros from API_Switchboard.h in SHELL/. It now explicitly and exclusively includes for you. As a repercussion, the Platforms/ files can no longer tell what graphics system you're using, so that system will need some attention here briefly. Rearranged some data in the .ey files according to the new spec. Selecting GTK+ as the widget system should now work. More... about 14 years ago
Bugfixes. LGM bugfixes. EnigmaSettings bugfixes. My life is defined by hacks. More... about 14 years ago
Actually fixed MIME DB. More... about 14 years ago
Fixed MIME database file to properly identify GM projects and added GM 8.1 (application/x-gmk81) MIME type. More... about 14 years ago
Committing this for now. It adds the Widget systems to the API. Gonna rework the API targethandling dependency system soon, so this will probably break when that happens. More... about 14 years ago
stdlib != stddef More... about 14 years ago
stdlib.h != cstdlib More... about 14 years ago
Switched font rasterizer from getVisualBounds to getPixelBounds, and it seems to work like a dream. @ sign now fixed, along with other glyphs, and other fonts. More... about 14 years ago
Fixes secondary fonts (alignment issue due to incorrect glyph count from not adding 1). Improves efficiency of draw_text. More... about 14 years ago
Fixes fonts, C++-side, entirely. Bitches. Also fixes escape sequence issues in string literals. More... about 14 years ago