| sanity setting of player values. |
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about 8 years ago
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| squash warning |
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about 8 years ago
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| pop new smaller surface, apply slight rotation |
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about 8 years ago
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| allow chunk containg block lookup |
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about 8 years ago
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| allow things to rotate with an impulse |
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about 8 years ago
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| allow mass to be passed to rb |
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about 8 years ago
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| popped physics mesh support |
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about 8 years ago
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| add popped surfaces to asset list |
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about 8 years ago
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| fix formatting |
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about 8 years ago
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| Change door to be smooth |
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about 8 years ago
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| Update for scale->density change |
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about 8 years ago
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| No more frobnicator |
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about 8 years ago
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| remove old quad meshes |
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about 8 years ago
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| Remove obsolete warning light |
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about 8 years ago
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| Add door slider component |
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about 8 years ago
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| Add door pieces to frame as children |
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about 8 years ago
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| Add some real door pieces |
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about 8 years ago
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| Adjustments to zone_info to add multigas support |
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about 8 years ago
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| Replace mesh "scale" with density |
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about 8 years ago
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| Remove stray png in mesh dir |
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about 8 years ago
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| Put imgui contexts in display components |
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about 8 years ago
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| Bump max render textures |
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about 8 years ago
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| Ensure displays and tool dont stomp on each other's offscreen |
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about 8 years ago
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| move display update to main tick |
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about 8 years ago
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| Make rendering into displays depend on ents |
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about 8 years ago
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| More sensible display setup |
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about 8 years ago
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| Remove old modelspace uv shader |
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about 8 years ago
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| Fix display mesh to only display on front |
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about 8 years ago
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| let's use _our_ imgui |
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about 8 years ago
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| avoid another return in component loops |
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about 8 years ago
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