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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 19, 2023 — May 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[dxbc] Compute shader prep work More... over 6 years ago
[dxbc] Implemented unsigned comparators and sample_l More... over 6 years ago
[d3d11] Implemented border color support More... over 6 years ago
[dxbc] Increased number of clip/cull distances More... over 6 years ago
[dxbc] Refactored system value mapping More... over 6 years ago
[dxbc] Implemented input mapping + sample controls More... over 6 years ago
[dxbc] Implemented sample_d and vector shift instructions More... over 6 years ago
[dxbc] Added indexable temps More... over 6 years ago
[dxvk] Added command stream classes More... over 6 years ago
[spirv] Added image operand structure for more flexible sample ops More... over 6 years ago
[d3d11] Optimized resource binding methods More... over 6 years ago
[d3d11] Added DXGI format properties More... over 6 years ago
[dxbc] Fixed sampler types for depth-compare operations More... over 6 years ago
[dxvk] Optimized resource binding More... over 6 years ago
[dxvk] Separated buffer renaming from allocation More... over 6 years ago
[dxvk] Optimized resource tracking More... over 6 years ago
[dxvk] Fixed descriptor pool leak More... over 6 years ago
[dxbc] Initial shadow sampler support More... over 6 years ago
[dxbc] Implemented derivatives More... over 6 years ago
[dxvk] Optimized descriptor updates More... over 6 years ago
[dxbc] Implemented type conversion instructions More... over 6 years ago
[dxbc] Added immediate constant buffer support More... over 6 years ago
[d3d11] Refactored texture creation More... over 6 years ago
[dxgi] Implemented separate color/depth format tables More... over 6 years ago
[dxbc] oDepth no longer treated as standard output register More... over 6 years ago
[d3d11] Implemented CheckFormatSupport and CheckFeatureSupport More... over 6 years ago
[dxvk] Fixed resource binding with invalidated buffers More... over 6 years ago
[dxbc] Implemented some new bit-wise logical instructions More... over 6 years ago
[d3d11] Implemented D3D11_APPEND_ALIGNED_ELEMENT More... over 6 years ago
[dxbc] Fixed bug with constant vector operands More... over 6 years ago