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Moderate Activity
Commits
: Listings
Analyzed
about 7 hours
ago. based on code collected
about 10 hours
ago.
Apr 24, 2023 — Apr 24, 2024
Showing page 1 of 190
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Code Location
Date
[dxgi] unchain DxgiSwapChain::Present1 and Present
Katharine Chui
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2 days ago
[util] Set deferSurfaceCreation for 9th Dawn II
Blisto91
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3 days ago
[dxbc] Do not emit OpImageQueryLevels for multisampled images
Philip Rebohle
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5 days ago
[build] Target SPIR-V 1.6 for built-in GLSL shaders
Philip Rebohle
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5 days ago
[dxvk] Fix render target clears with format reinterpretation
Philip Rebohle
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6 days ago
[dxvk] Fix stencil discard being broken
Philip Rebohle
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6 days ago
[dxbc] Take used components into account for PS inputs
Philip Rebohle
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8 days ago
[dxbc] Fix array register anaylsis with multiple dst operands
Philip Rebohle
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8 days ago
[dxvk] Re-enable maintenance4 feature
Philip Rebohle
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8 days ago
[dxbc] Ignore system value components when declaring inputs
Philip Rebohle
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8 days ago
[d3d9] Remove support for VERTEXSTATS queries
WinterSnowfall
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11 days ago
[dxvk] Adjust desciptor pool reset heuristic
Philip Rebohle
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16 days ago
[util] Remove framerate limiter for Nier Replicant Without mods, Nier Replicant runs faster when going above 60 FPS. The game had an official patch that implemented a framerate limiter to prevent this. This limiter is terrible, because it's not a stable 60 FPS, but a weird 57-58 FPS. There's no way to disable this in-game, it has to be done by editing a config file or through a mod.
Martino Fontana
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18 days ago
[d3d11] Remove missed Shared Keyedmutex warning
Blisto91
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21 days ago
[dxbc] Remove broken atomic counter subgroup optimization
Philip Rebohle
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21 days ago
[util] Remove TRAHA Global config
Philip Rebohle
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29 days ago
[dxvk] Don't query color space support for null surfaces
Philip Rebohle
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about 1 month ago
[dxgi] Remove useMonitorFallback option
Blisto91
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about 1 month ago
[meta] Release 2.3.1
Philip Rebohle
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about 1 month ago
[d3d11] Enable copy usage for typeless images as necessary
Philip Rebohle
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about 1 month ago
[dxgi] Force vendor ID change when XeSS is detected on an Intel GPU
Casey Bowman
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about 1 month ago
[dxvk] Align index buffer size to index size
Philip Rebohle
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about 1 month ago
[dxvk] Support arbitrary source formats for color<->depth copies
Philip Rebohle
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about 1 month ago
[dxvk] Get rid of separate depth shaders for shader-based copies
Philip Rebohle
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about 1 month ago
[util] Cap Dark Void to 60fps
Blisto91
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about 1 month ago
[d3d9] Wait for submission when calling ReturnUnderlyingResource
Joshua Ashton
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about 1 month ago
[d3d9] Improve ReturnUnderlyingResource stub for 9on12
Joshua Ashton
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about 1 month ago
[dxgi] Change default behaviour of hideNvkGpu option
Philip Rebohle
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about 1 month ago
Fix UAV as well
Kaitlyn
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about 1 month ago
[dxgi] Implicitly set HDR color space for RGBA16_FLOAT swap chains
Philip Rebohle
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about 1 month ago
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