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Inactive
Commits
: Listings
Analyzed
2 days
ago. based on code collected
2 days
ago.
Mar 18, 2025 — Mar 18, 2026
Showing page 1 of 136
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Fix bug in colony screen
Blecki
More...
over 5 years ago
Just catch the damn things
Blecki
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over 5 years ago
Bug fixes
Blecki
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over 5 years ago
Minor bug fix
Blecki
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over 5 years ago
Bug fixes
Blecki
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over 5 years ago
Command panel now functional
Blecki
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almost 6 years ago
Enumerate possible player commands
Blecki
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almost 6 years ago
.
Blecki
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almost 6 years ago
Peppermint tools because why?
Blecki
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almost 6 years ago
Make clothing craftable, add glass blocks, add bamboo tools
Blecki
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almost 6 years ago
More work on entity inspector
Blecki
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almost 6 years ago
Add entity inspector tool to god menu
Blecki
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almost 6 years ago
Fix resource graphics issues, gui rebuild issue
Blecki
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almost 6 years ago
Just support every single possible tag for stockpile filtering
Blecki
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almost 6 years ago
Cut some fat
Blecki
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almost 6 years ago
Get trinkets working with dynamic resource graphics
Blecki
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almost 6 years ago
Expunge craftitems
Blecki
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almost 6 years ago
Set crafting properties in resources for all existing craft items
Blecki
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almost 6 years ago
More voxel shape stuff
Blecki
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almost 6 years ago
Uuuuh first slab
Blecki
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almost 6 years ago
new geogen has better fringe than the old one
Blecki
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almost 6 years ago
More fringe types in new geo gen
Blecki
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about 6 years ago
Slopes and prelim grass in new geo gen
Blecki
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about 6 years ago
Moving to shape template system
Blecki
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about 6 years ago
Add resource items for new hats, farmer type
Blecki
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about 6 years ago
Add layers for straw hats
Blecki
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about 6 years ago
Redirecting new voxel gen to shape templates instead of primitives
Blecki
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about 6 years ago
Generate basic cube geometry in new geo builder
Blecki
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about 6 years ago
Building out new voxel geometry generation
Blecki
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about 6 years ago
Working on voxel geometry builder
Blecki
More...
about 6 years ago
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