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I Use This!
Inactive

Commits : Listings

Analyzed 3 days ago. based on code collected 3 days ago.
Mar 12, 2025 — Mar 12, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Modifed readme to reflect that allegro is available in the regular repos, going to the aur isn't necessary. More... over 16 years ago
Removed trunk. More... over 16 years ago
Moved current files to the trunk so I don't screw up while trying to switch to mappy files. More... over 16 years ago
Trying new collision scheme. More... over 16 years ago
Need to rethink my collision detection strategy. More... over 16 years ago
Added up and down collision avoidance, but the code still needs some fine tuning. More... over 16 years ago
Got collision detection working on the right and left sides, for the mose part. More... over 16 years ago
Organized setup of the initial map. More... over 16 years ago
Finished the map index hash function. More... over 16 years ago
added inside function. More... over 16 years ago
The first game map loads with hero in proper starting position. More... over 16 years ago
Began implementing the new map naming conventions and adding the different maps with different numbers of treasure chests. More... over 16 years ago
Changed my mind about using mappy files, I'm going to do this the hard way first. More... over 16 years ago
Added some mappy maps and mappyal files for mappyal support. More... over 16 years ago
Can go into the buildings in Breconary. More... over 16 years ago
For now, made it so the entire left side of the map in Breconary is an edit at x=0 More... over 16 years ago
Added all variable declarations for the Breconary building maps. More... over 16 years ago
fixed name of Breconary map. More... over 16 years ago
Player can go into breconary and back out to the plains. More... over 16 years ago
Added scroller implementation file More... over 16 years ago
Added player implementation file. More... over 16 years ago
Added 2 new implementation files. More... over 16 years ago
Moved input to its own implementation file. More... over 16 years ago
moved utility functions to their own implementation file. More... over 16 years ago
cleaned up More... over 16 years ago
Got the setup functions into their own file. More... over 16 years ago
Can enter Breconary now. More... over 16 years ago
Now he can go back into the castle. More... over 16 years ago
Now the player can leave the castle and roam the plains. More... over 16 years ago
Fixed the basement start point. More... over 16 years ago