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Commits : Listings

Analyzed about 22 hours ago. based on code collected about 22 hours ago.
Oct 17, 2024 — Oct 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
logo texture configurable More... 3 months ago
Rumble support More... 3 months ago
Gamepad look mode More... 3 months ago
gamepad key hints on the UI More... 3 months ago
steam connection and deck text compatibility More... 3 months ago
gamepad unload weapon binding More... 3 months ago
missing pad interactions More... 3 months ago
Assembly and past messages view put into Escape menu More... 3 months ago
A button target movement More... 3 months ago
better pad behaviour on targeting More... 3 months ago
UI glyph stretching More... 3 months ago
removed hardcoded IF_PISTOL status More... 3 months ago
unhardcoded and removed BF_PISTOLMAX More... 3 months ago
.add for tile definitions More... 3 months ago
missile/shotgun stats code cleanup More... 3 months ago
one range stat for shotgun and missile data (instead of maxrange/range) More... 3 months ago
godmode up More... 3 months ago
fix lever use on gamepad More... 3 months ago
core.time_ms More... 3 months ago
fix for item destroy More... 3 months ago
attackrange mechanic More... 3 months ago
fixed Cyberdemon retaliate attack More... 3 months ago
fix death animation edge case More... 3 months ago
don't destroy IF_NODESTROY items if they fall into fluid More... 3 months ago
Merge pull request #307 from brisbang/feature/minor-typo-in-vaults More... 3 months ago
#286 minor typo update More... 3 months ago
Merge pull request #306 from brisbang/feature/level-4-updates More... 3 months ago
Tone down nightmare slightly Remove a typo Fix up transmute risks More... 3 months ago
Unlock the door but don't let out the beasties Replace the health kit with a large health globe Replace transmute because bloodpools are not floors More... 3 months ago
Dynamic spawning fixed. Difficulty has gone up significantly. More... 3 months ago