0
I Use This!
High Activity

Commits : Listings

Analyzed about 22 hours ago. based on code collected about 22 hours ago.
Oct 05, 2024 — Oct 05, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
DRL hotfix More... 4 days ago
Merge branch 'hotfix/0_10_4a' More... 6 days ago
fix for the room read algorithm More... 6 days ago
marking hotfix 0.10.4a More... 6 days ago
Merge branch 'release/0_10_4' More... 7 days ago
verup More... 7 days ago
cleanup log messages More... 7 days ago
visibility of post reveal animation More... 7 days ago
don't play OOV raise animation More... 7 days ago
version cleanup More... 7 days ago
fix for the BSP generator More... 7 days ago
extra item hook More... 10 days ago
fix More... 11 days ago
fix border entry More... 11 days ago
new and better bsp implementation (will phase out old) More... 11 days ago
generator cleanup More... 12 days ago
raised enemies have a reverse death animation More... 12 days ago
cleanup of raise code More... 12 days ago
refactor resurrect code, add ai funcs feature More... 12 days ago
minor enhancements More... 13 days ago
support flags More... 13 days ago
fixed AoRA on death crash More... 14 days ago
fixed ammo-less weapons not behaving properly when dual wielding More... 14 days ago
feature items will always be hit if aimed at More... 14 days ago
fixed reload and fire times on all weapons More... 14 days ago
0.10.4 More... 17 days ago
IF_SERIESSOUND support More... 17 days ago
Fix for set_marker More... 17 days ago
fixed and unhardcoded "entry" More... 18 days ago
fix default keybinding in help More... 18 days ago