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Inactive
Commits
: Listings
Analyzed
about 1 hour
ago. based on code collected
1 day
ago.
Jun 20, 2025 — Jun 20, 2026
Showing page 1 of 9
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fixed addDesign (removed force update of designs)
Damjan 'Null' Košir
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almost 16 years ago
updating libraries... again
Null
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almost 16 years ago
updated libraries
Null
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almost 16 years ago
Removed duplicate code from basic.py that is now in codeGenerator.py. Removed unused code in codeGenerator.py. Removed code used to optimise MTSec AI. Removed data gathering for visualisation in SmartAI.
Damjan 'Null' Košir
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almost 16 years ago
improved minisec AI (it's still dumb but better)
Damjan 'Null' Košir
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almost 16 years ago
code generator now seperate
Damjan 'Null' Košir
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almost 16 years ago
MTSec: SmartAI code was sped up a lot using chaching.
Damjan 'Null' Košir
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almost 16 years ago
MTSec: more print statements in SmartAI. More information when doing visualisation.
Damjan 'Null' Košir
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almost 16 years ago
helper function to get your player name. MTSec: some try statements to avoid some bugs.
Damjan 'Null' Košir
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almost 16 years ago
Made visualisation and optimisation more user friendly and documented.
Damjan 'Null' Košir
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almost 16 years ago
MTSec: added a lot of comments for AI and helper.
Damjan 'Null' Košir
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almost 16 years ago
minor updates for MTSec.
Damjan 'Null' Košir
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almost 16 years ago
MTSec: SmartAi now beats commandoAI in 100% cases, but doesn't colonise. daneel-ai-inplace.xml was fixed for single player.
Damjan 'Null' Košir
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almost 16 years ago
MTSec added fleet visualisation and some minor bugfixes
Damjan 'Null' Košir
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almost 16 years ago
MTSec: now ignores some orderqueue errors and order issuing errors. Added beta code for runing automated battles and setting values for optimisation. Added beta code for visualisation of planets (fleets comming soon).
Damjan 'Null' Košir
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almost 16 years ago
In MTSec SmartAI now has a better algorithm for determening which fleet attacks which planet using a heuristic for corrctiong planet scores for planets which are already being attacked by other fleets.
Damjan 'Null' Košir
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almost 16 years ago
MTSec: minor bugfix, AI client now terminates after the game ends (all planets destroyed) even if there are more than 2 players.
Damjan 'Null' Košir
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almost 16 years ago
MTSec: minor bug fixes
Damjan 'Null' Košir
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almost 16 years ago
In MTSec: improved moveToObject, added strength calculating heuristic, heuristic to choose a planet to attack, smartiAI now uses these heuristics for attacking
Damjan 'Null' Košir
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almost 16 years ago
in SmartAI ships don't need to be fully loaded with weapons. When ships use up their weapons or an invasion is cancled ships now choose a friendly planet to return to using a heuristic (but since the colonisation doesn't work there is no choice)
Damjan 'Null' Košir
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almost 16 years ago
MTSec: lot of variables that hold some ruleset facts are now global and only initiated once
Damjan 'Null' Košir
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almost 16 years ago
added a helper function to get velocity of an object. In MTSec code for getting speed information of enemy ships (to guess the design from max speed) is added but is of no use since currently the server doesn't give speed information (I could calculate it if needed but I have to find out if this is intentional).
Damjan 'Null' Košir
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almost 16 years ago
MTSec now splits all fleet until there is only 1 ship in every fleet. Ships don't need to be full of weapons to be marked for invasion. Heuristic for choosing the best planet to colonise in now in use.
Damjan 'Null' Košir
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almost 16 years ago
added hasOrder helper function and made MTSec use it.
Damjan 'Null' Košir
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almost 16 years ago
MTSec: better guard code for SmartAI.
Damjan 'Null' Košir
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almost 16 years ago
playerByName helper function. Smarter removal from lists in MTSec.
Damjan 'Null' Košir
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almost 16 years ago
MtSec SmartAI attack and guard code seperated.
Damjan 'Null' Košir
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almost 16 years ago
added helper function for distance and design property value by description adn property by description. In MTSec SmartAI was devided and colonisation code rewritten.
Damjan 'Null' Košir
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almost 16 years ago
trying not to fire the colonisation bug in MTSec
Damjan 'Null' Košir
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almost 16 years ago
Mtsec SmartAI counts only attack ships for planetary defence
Damjan 'Null' Košir
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almost 16 years ago
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