3
I Use This!
Moderate Activity

Commits : Listings

Analyzed about 8 hours ago. based on code collected 2 days ago.
Nov 23, 2023 — Nov 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Balance change on strength. More... 2 days ago
Shift back some balancing so players miss/fumble not that hard. Rework crit logic. Fix a crash bug, when using punch skill and targeting a null pointer. More... 2 days ago
Fix damage scale bug from r9655. More... 2 days ago
Scale guilds, strength and damage gear before the skill scaling. Add quali/con factor to damage on armour/rings. More... 2 days ago
Attack changes (Missile sound, 2H/Polearm bonus, Pierce ammo, Missiles stop when miss) More... 3 days ago
Fix create missile to use precalced values from fixplayer and fix the logic for monsters to scale in their wc. More... 3 days ago
Clean range weapon speed calculations and calc the speed in fixplayer only. More... 3 days ago
Nerf monster ac/wc. More... 3 days ago
Reduce weapon speed bonus on guilds. More... 4 days ago
Chance speed, wc and damage on punch skill. More... 4 days ago
Fix a bug from previous commit caping sint8 stats mistakenly to 1 min More... 4 days ago
Fix merge bug in relation to ego items. See main r9310. More... 4 days ago
Rework fix_player. More... 14 days ago
Decaying empty non grouped player corpse no more change to neutral corpse. Replace ugly clone/delete/insert logic by UPD update logic. More... 17 days ago
Rework strength self spell. More... 17 days ago
Fix color bug, clean script. More... 18 days ago
Fix color bug. More... 18 days ago
Unapply guild restricted items when leaving/joining guilds, add a function to get players guild, add weapon speed to rangers. More... 22 days ago
Fix UI display of int range not loading values from the save file. More... 24 days ago
Don't fail generation due to too-large corridors for monoaxially-connected rooms either. More... 24 days ago
When rooms cannot be connected due to a too-large corridor, default to the largest possible size instead of failing generation. More... 24 days ago
Add a small halloween gimmick. More... 25 days ago
Fix mouse movement's interaction with zoom and fix a bug which occurs on the 3 far-left tiles More... 26 days ago
Fix client's tile click areas to be isometric tiles instead of trapezoids, and remove an off-by-1 error from the server. These fix inaccuracies in mouse movement. More... 26 days ago
Add a silence option for events triggering scripts to reduce log spamming. More... 27 days ago
Fix redundant quantity calculation on reforge. More... 27 days ago
Balance changes on guilds. More... 27 days ago
Fix a typo. More... 27 days ago
Don't spam bug messages when masks end with a semicolon. More... 28 days ago
* Allow containers of subtype 4 to generate the contents of their randomitems. More... 29 days ago