ProtectionAreas: Fixed a mistyped variable name |
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almost 12 years ago
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ProtectionAreas: missed 2 files |
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almost 12 years ago
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ProtectionAreas: Initial project import, skeleton code |
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almost 12 years ago
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Editted function.lua |
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almost 12 years ago
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Block entities with storage now correctly mark the chunk as dirty when their contents change. |
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almost 12 years ago
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Implemented droppers |
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almost 12 years ago
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ItemGrid: Added the RemoveOneItem() function |
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almost 12 years ago
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Alpha-sorted the block meta list |
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almost 12 years ago
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More CodeBlocks project tweaks |
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almost 12 years ago
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Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. |
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almost 12 years ago
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Added all new bindings, refactored Debuggers; new Debuggers function. |
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almost 12 years ago
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Fixed WindowOwner implementation |
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almost 12 years ago
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cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems |
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almost 12 years ago
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Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding. |
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almost 12 years ago
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Added sound to the vaporize simulator. FS #315 |
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almost 12 years ago
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Slight cleanup in the cInventory / cItemGrid API |
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almost 12 years ago
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Refactored cInventory to use cItemGrid for the actual Storage |
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almost 12 years ago
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Added ItemCategory::IsArmor() |
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almost 12 years ago
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Added a bunch of things: *Added //undo, //redo and //faces *cleaned up the //walls |
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almost 12 years ago
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Fixed linking error from rev 1498 |
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almost 12 years ago
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Added Decoda projects for ChunkWorx and Core |
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almost 12 years ago
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Entity: Switched detection of ground to use g_BlockIsSolid global variable. |
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almost 12 years ago
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Added basic functions for width and height for Entities |
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almost 12 years ago
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Stairs placement fix (patch contributed by Simi) |
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almost 12 years ago
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Added comments to almost every function, cleaned stuff up. |
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almost 12 years ago
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Fixed linux compilation |
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almost 12 years ago
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Inventory changes made by plugins are now propagated to the client |
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almost 12 years ago
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Debuggers: a simple test of armor slot setting |
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almost 12 years ago
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Inventory code cleanup, players can now see each other's armor |
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almost 12 years ago
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Debuggers: sorted things into separate functions, commented out most of them; added ForEachEntity() testing - list all and kill all entities. |
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almost 12 years ago
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