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Inactive
Commits
: Listings
Analyzed
2 days
ago. based on code collected
2 days
ago.
Mar 18, 2025 — Mar 18, 2026
Showing page 1 of 53
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Date
added _SHOOTING_CUBES_ENABLE_SOUND_ flag to determine if want to compile audio system or not
Johnson Lin
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over 12 years ago
update puzzle_main test case to be compilable and can assign color_num
Johnson Lin
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over 12 years ago
pass-in android ext path when applicable
Johnson Lin
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over 12 years ago
added color_num param to puzzle generator
Johnson Lin
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over 12 years ago
removed ref to ALURE and use only ALmixer
Johnson Lin
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over 12 years ago
add android ext path to conf
Johnson Lin
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over 12 years ago
file renamed
Johnson Lin
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over 12 years ago
android update project
Johnson Lin
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over 12 years ago
updated library setup in the makefile
Johnson Lin
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over 12 years ago
renamed android java source
Johnson Lin
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over 12 years ago
simplified preprocess:erubis to prepare, and it take cares of certain *.ffi regeneration
Johnson Lin
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over 12 years ago
reflect adding Android related files
Johnson Lin
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over 12 years ago
track android related sources and settings
Johnson Lin
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over 12 years ago
added android_main related code
Johnson Lin
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over 12 years ago
consider Android
Johnson Lin
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over 12 years ago
consider Android
Johnson Lin
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over 12 years ago
Add sound enable flag for compiling
Johnson Lin
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over 12 years ago
the sys/stat thing was wrong on desktop compiling env. I dont know why is that. there is a forward declaration and it still passed. it failed when compiling for Android
Johnson Lin
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over 12 years ago
Add a way to log Android stuff
Johnson Lin
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over 12 years ago
update particle hack to reflect newer irrlicht changes.
Johnson Lin
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over 12 years ago
remove test code. how come this get committed
Johnson Lin
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over 12 years ago
consider Android in the main loop. Don't usleep 1000us, sleep as less as possible. remove Z Buffer control. (it should be totally controlled by view::Scene)
Johnson Lin
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over 12 years ago
consider Android path problem in Conf.cpp
Johnson Lin
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over 12 years ago
Added Android/iPhone defines to Input
Johnson Lin
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over 12 years ago
Preparing to overhaul animation loading and texture packing. Disable Animation for now
Johnson Lin
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over 12 years ago
Simply disable additional shaders for Android for now. Not fixed yet
Johnson Lin
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over 12 years ago
Add sound compiling defines
Johnson Lin
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over 12 years ago
adjusted particle system to be more cross-platform
Johnson Lin
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over 12 years ago
make Android also report Lua errors
Johnson Lin
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over 12 years ago
The preload name was wrong
Johnson Lin
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over 12 years ago
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