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High Activity
Commits
: Listings
Analyzed
about 14 hours
ago. based on code collected
1 day
ago.
Dec 06, 2024 — Dec 06, 2025
Showing page 9 of 36
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Lines Removed
Code Location
Date
Reduce shopmin value in Lone Town General Shop (pup_land/lone_town/gshop) in Pup Land in order for the shop inventory to show up more reliably again; Now set to 1 (formerly 5) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in Wand Shop (pup_land/nurnberg/washop) in Navar in order for the shop inventory to show up reliably again; 125 (formerly 250) was the value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Red's Weapon Bazaar (navar_city/shops/city1weapon) in Navar in order for the shop inventory to show up more reliably again; Now set to 10 (formerly 20) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in Wizzo's Magic Shop (navar_city/shops/city1magic) in Navar in order for the shop inventory to show up more reliably again; Now set to 15 (formerly 40) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in Olaf's Armor Emporium (navar_city/shops/city1armour) in Navar in order for the shop inventory to show up more reliably again; Now set to 5 (formerly 20) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in Navar Market (navar_city/misc/market1) in Navar in order for the shop inventory to show up more reliably again; Now set to 5 (formerly 50) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in Gunther's Smithy (navar_city/misc/city1smith) in Navar in order for the shop inventory to show up reliably again; 10 (formerly 500) was the value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Ebony Tiger Thief Guild, Master Level (lake_country/ebony/masterlev) in Lake Country in order for the shop inventory to show up more reliably again; Now set to 100 (formerly 2000) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in The Adventurous Shop, 6th Floor (dragonisland/advshop6) in Stoneville in order for the shop inventory to show up more reliably again; Now set to 25 (formerly 3000) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in The Adventurous Shop, 5th Floor (dragonisland/advshop5) in Stoneville in order for the shop inventory to show up more reliably again; Now set to 25 (formerly 2500) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in The Adventurous Shop, 4th Floor (dragonisland/advshop4) in Stoneville in order for the shop inventory to show up more reliably again; Now set to 20 (formerly 2000) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in The Adventurous Shop, 3rd Floor (dragonisland/advshop3) in Stoneville in order for the shop inventory to show up more reliably again; Now set to 20 (formerly 1500) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in The Adventurous Shop, 2nd Floor (dragonisland/advshop2) in Stoneville in order for the shop inventory to show up more reliably again; Now set to 75 (formerly 1000) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in The Adventurous Shop, 1st Floor (dragonisland/advshop1) in Stoneville in order for the shop inventory to show up more reliably again; Now set to 75 (formerly 600) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in The Adventurous Shop, Entrance (dragonisland/advshop0) in Stoneville in order for the shop inventory to show up more reliably again; Now set to 5 (formerly 300) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in Darcap General Store (darcap/darcap/shops/gshop) in Darcap in order for the shop inventory to show up more reliably again; Now set to 0 (formerly 100) for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in Brest Weapons (brest/shops/brest.weapon) in Brest in order for the shop inventory to show up reliably again; 15 (formerly 250) was the value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Brest Magic (brest/shops/brest.magic) in Brest in order for the shop inventory to show up reliably again; 5 (formerly 250) was the value for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in Brest Armour (brest/shops/brest.armour) in Brest in order for the shop inventory to show up reliably again; 5 (formerly 250) was the value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Emono Mise (azumauindo/suno-yamatoshi/shops/weaponshop1) in Azumauindo in order for the shop inventory to show up reliably again; 20 (formerly 100) was the value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Kijutsu Shijou, Level 1 (azumauindo/suno-yamatoshi/shops/magicshop1) in Azumauindo in order for the shop inventory to show up reliably again; 20 (formerly 200) was the value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Kijutsu Shijou, Level 2 (azumauindo/suno-yamatoshi/shops/magicshop2) in Azumauindo in order for the shop inventory to show up reliably again; 80 (formerly 200) was the value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Shijou Mise (azumauindo/minatomachi/stores/generalstore) in Azumauindo in order for the shop inventory to show up reliably again; no value (formerly 50) was the value for shopmin to get things working again - very possible to still get some empty tiles sometimes
Rick Tanner
More...
4 months ago
Reduce shopmin value in Minatomachi Tatemono Shijou (azumauindo/minatomachi/stores/buildshop) in Azumauindo in order for the shop inventory to show up reliably again; 50 (formerly 100) was the approximate highest value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Kabuto Mise (azumauindo/suno-yamatoshi/shops/armourshop1) in Azumauindo in order for the shop inventory to show up reliably again; 5 (formerly 200) was the approximate highest value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Kabuto Mise (azumauindo/suno-yamatoshi/shops/armourshop1) in Azumauindo in order for the shop inventory to show up reliably again; 5 (formerly 200) was the approximate highest value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Poshon Shijou (azumauindo/ranbounagisatoshi/shops/potionshop1) in Azumauindo in order for the shop inventory to show up reliably again; 100 was the approximate highest value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Reduce shopmin value in Lord of the Rings shop in Santo Dominion in order to shop inventory to show up again; 225 was the approximate highest value for shopmin to get things working again
Rick Tanner
More...
4 months ago
Add initial sandboxing support
Kevin Zheng
More...
4 months ago
Correct transparency issue with a prison cell gate in Castle Baeuer Dungeon (pup_land/nurnberg/castle_ud) that was causing warnings in Gridarta
Rick Tanner
More...
4 months ago
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