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Moderate Activity
Commits
: Listings
Analyzed
about 22 hours
ago. based on code collected
2 days
ago.
Jun 27, 2025 — Jun 27, 2026
Showing page 1 of 283
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Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
Fabian Greffrath
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21 days ago
Replace Nuked-OPL3 with Nuked-OPL3-fast (#1798)
Tony Gies
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21 days ago
Hexen: sideloading optimization & bugfixing (#1403)
Noseey
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28 days ago
Hexen: misc. demo fixes (#1399)
Noseey
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about 1 month ago
Hexen: move worldtimer when powers are active (#1398)
Noseey
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about 1 month ago
fix compiler warnings in V_DrawScaledBlock()
Fabian Greffrath
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about 1 month ago
Hexen: move S_InitScript and InitMapInfo into SV_LoadGame (#1397)
Noseey
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about 1 month ago
Hexen: Support sideloading of DKDC (#1386)
Noseey
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about 1 month ago
Update joystick fire delay logic to apply to dialogs only (#1396)
Michał Górny
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about 1 month ago
Merge branch 'master' of https://github.com/chocolate-doom/chocolate-doom
Fabian Greffrath
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about 1 month ago
Doom: Don't preserve palette index 109 for CR_DARK (#1395)
Kaito Sinclaire
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about 1 month ago
strife: Mirror the `mouse_fire_countdown` in joystick logic as well (#1796)
Michał Górny
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about 1 month ago
strife: Support inventory actions common with H/H via gamepad (#1795)
Michał Górny
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about 1 month ago
Doom: adapt naming scheme for masterlevel kex music (#1394)
Noseey
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about 2 months ago
Add support for the 200 dummy SFX added by DEHEXTRA (#1388)
Fabian Greffrath
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about 2 months ago
docgen: Fix Python SyntaxWarning (#1793)
Michael Day
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2 months ago
Bump scrolling wall linedefs limit to 66 for gameversion <= 1.2 (#1764)
Michael Francis
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2 months ago
Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
Fabian Greffrath
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2 months ago
Allow spawn angle of `an=8192` (= 360 deg) (#1791)
Fabian Greffrath
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2 months ago
fully remove visplanes limit on hexen and strife (#1383)
elf-alchemist
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3 months ago
expand BSP format support and blockmap building for all games (#1382)
elf-alchemist
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3 months ago
fully remove drawseg limit on Hexen and Strife (#1381)
elf-alchemist
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3 months ago
Doom: Avoid out-of-bounds read when resizing status bar with a ready weapon that uses no ammo (#1380)
Kaito Sinclaire
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4 months ago
He: fix key_lookcenter event being blocked by joystick_look_sensitivity (#1379)
Noseey
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4 months ago
He_Strife: fix crash in R_GenerateComposite by allocating blocks as PU_Level (#1373)
Noseey
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5 months ago
allocate texture composites as needed and with PU_LEVEL tag (#1372)
Fabian Greffrath
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5 months ago
improve stat counting (#1371)
Herman
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5 months ago
make sure the patch name buffer is terminated in R_InitTextures()
Fabian Greffrath
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5 months ago
Merge branch 'chocolate-doom:master' into master
Fabian Greffrath
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5 months ago
Fix use-after-free in DEH_LoadFile()/DEH_LoadLump() (#1783)
Fabian Greffrath
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5 months ago
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