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Commits : Listings

Analyzed about 5 hours ago. based on code collected 1 day ago.
Sep 15, 2025 — Sep 15, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fix framerate timing bug More... over 13 years ago
fix random and some refactor More... over 13 years ago
remove erroneous entry More... over 13 years ago
removed windows instructions until they work... change lib requirements More... over 13 years ago
update examples More... over 13 years ago
switch to glfw, rework code layout More... over 13 years ago
use glfw, add mv -> mv for propagation of makefiles through examples More... over 13 years ago
auto mv and mv back, add glsl to excluded More... over 13 years ago
add basic shader example More... over 13 years ago
save args, get run path More... over 13 years ago
add check for include dir More... over 13 years ago
fix readme typo More... over 13 years ago
nonworking code commented out for rewrite More... over 13 years ago
minor formatting More... over 13 years ago
add documentation to methods More... over 13 years ago
add pcamera implementation More... over 13 years ago
move constants to their own file More... over 13 years ago
documentation More... over 13 years ago
add in delete method, move isbound to private as it is exposed by a method More... over 13 years ago
fix pimage for bindtextures / ignore delete More... over 13 years ago
nonworking screenWidth & screenHeight vars More... almost 14 years ago
nonworking screenWidth & screenHeight vars More... almost 14 years ago
version 0.2 More... almost 14 years ago
break apart license from readme, put in own file, minor rewrite of readme's running sketches section More... almost 14 years ago
update completed More... almost 14 years ago
removed bugs folder More... almost 14 years ago
update examples More... almost 14 years ago
eq operators More... almost 14 years ago
pvector.add now is += More... almost 14 years ago
move includes to main header More... almost 14 years ago