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Commits
: Listings
Analyzed
2 months
ago. based on code collected
2 months
ago.
Jul 20, 2025 — Jul 20, 2026
Showing page 1 of 4
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Contributor
Files Modified
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Lines Removed
Code Location
Date
Cleaned up Godot project.
Cahya Ong
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over 1 year ago
Removed Godot file header from solution-specific template.
Cahya Ong
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over 1 year ago
Wired up time tracker and diagnostic renderer.
Cahya Ong
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about 2 years ago
Removed orphaned project and solution files.
Cahya Ong
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about 2 years ago
Installed Paket tool.
Cahya Ong
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about 2 years ago
Upgraded to .NET 8.
Cahya Ong
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about 2 years ago
Enabled Visual Studio debugger.
Cahya Ong
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about 2 years ago
Updated copyright and licensing.
Cahya Ong
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about 2 years ago
Added new Godot project.
Cahya Ong
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about 2 years ago
Removed latest Unity project.
Cahya Ong
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about 2 years ago
Added new Unity project.
Cahya Ong
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about 5 years ago
Moved old projects to Archive folder.
Cahya Ong
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about 5 years ago
Updated README file.
Cahya Ong
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about 6 years ago
Renamed project folders to make it consistent with other COP projects.
Cahya Ong
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over 8 years ago
Updated LICENSE file.
Cahya Ong
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about 9 years ago
Upgraded projects to Unity 2017 and experimental .NET 4.6.
Cahya Ong
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over 9 years ago
Fixed tile map bug when calculating its world bound.
Cahya Ong
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about 10 years ago
Fixed default values for tile map when scene is first loaded.
Cahya Ong
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about 10 years ago
Added a logic to convert screen point to tile map point.
Cahya Ong
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about 10 years ago
Added tile-map into simulation manager.
Cahya Ong
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about 10 years ago
Fixed line drawing implementation to take into account line thickness.
Cahya Ong
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about 10 years ago
Added debugging rectangle at the center of scene (0, 0).
Cahya Ong
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about 10 years ago
Refactored game bootstrapper to various managers.
Cahya Ong
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over 10 years ago
Added basic fixed game loop with simulation speed control.
Cahya Ong
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over 10 years ago
Added a simple tile-map with texture rendering and basic editor.
Cahya Ong
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over 10 years ago
Added an empty Unity project.
Cahya Ong
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over 10 years ago
Improved tile-map viewer performance by removing unnecessary repainting steps.
Cahya Ong
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almost 11 years ago
Changed default project language to C# 5 to avoid unnecessary warnings.
Cahya Ong
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almost 11 years ago
Changed few game parameters for easier debugging.
Cahya Ong
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almost 11 years ago
Updated rendering system to include direction angle of moving entities.
Cahya Ong
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almost 11 years ago
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