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Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
3 days
ago.
Jun 14, 2025 — Jun 14, 2026
Showing page 1 of 185
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Fix Fullscreen X11 switching. This include, adding missing XUnlockDisplay() after XLockDisplay(). X11Window::is_visible() was inverted. Now works on Linux Mint - Cinnamon
Mark Page
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2 months ago
Revert "Add Vulkan Display Target"
Mark Page
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3 months ago
Revert "Added volk loader. Merged common X11 and Win32 code. Checked results from Vulkan calls"
Mark Page
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3 months ago
Revert "Use vk_mem_alloc.h for allocation"
Mark Page
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3 months ago
Use vk_mem_alloc.h for allocation
Mark Page
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3 months ago
Added volk loader. Merged common X11 and Win32 code. Checked results from Vulkan calls
Mark Page
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3 months ago
Add Vulkan Display Target
Mark Page
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3 months ago
When using GGI_MARK_NONEXISTING_GLYPH, check for unsupported glyphs. This is required for complex scripts, since we don't support text shaping.
Mark Page
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4 months ago
Update comment for XLowerWindow used with layered window
Mark Page
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9 months ago
Fix X11 Layered Windows, except disabled click pass through
Mark Page
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9 months ago
X11 override redirect windows don't have a frame, even though _NET_FRAME_EXTENTS report they do
Mark Page
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9 months ago
Fix calculating window frame extents for X11. Should work on more WM's
Mark Page
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9 months ago
Move the implementation of atoms out of the header file
Mark Page
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9 months ago
Fix incorrect usage of XGetWindowProperty
Mark Page
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9 months ago
Make the context providers classes final
Mark Page
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9 months ago
Remove unused code
Mark Page
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9 months ago
Fix finding X11 windows frame extents on modern desktop environments.
Mark Page
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9 months ago
Fix the UI Helloworld example on Windows. The lambda captures were causing various issues. Changed all captures to use this
Mark Page
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9 months ago
Ensure the region object is deleted before recreation
Mark Page
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9 months ago
Fix potential deadlock updating layered window
Mark Page
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9 months ago
Modify all the GraphicContextProvider's to be disposable. This benefits the D3D target. This also allows checks for disposed GraphicContextProvider in the GraphicScreen when unbinding objects
Mark Page
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9 months ago
Undo adding a GraphicContextProvider operator to GraphicContext. Not require
Mark Page
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9 months ago
Modify internals of Blend State , DepthStencil State and Rasterizer State. Removed cache, since no longer required since the default state objects to graphic screen. Simplifying code
Mark Page
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9 months ago
Fix precedence order bug converting from FIXED to a float
Mark Page
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9 months ago
Update deprecated lambda capture
Mark Page
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9 months ago
Remove support for windows XP for DWM
Mark Page
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9 months ago
Remove some unused variables
Mark Page
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9 months ago
When using a canvas based on a framebuffer, we ensure the batcher doesn't keep a copy of the canvas graphic context when the canvas is destroyed. This fixes unexpected destruction order
Mark Page
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9 months ago
During destruction of a Win32Window, ensure the event handler doesn't process messages
Mark Page
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9 months ago
Fix PixelBufferHelp::add_border, where it was reading source pixels out of bounds.
Mark Page
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10 months ago
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