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Commits : Listings

Analyzed 1 day ago. based on code collected 3 days ago.
Jun 14, 2025 — Jun 14, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix Fullscreen X11 switching. This include, adding missing XUnlockDisplay() after XLockDisplay(). X11Window::is_visible() was inverted. Now works on Linux Mint - Cinnamon More... 2 months ago
Revert "Add Vulkan Display Target" More... 3 months ago
Revert "Added volk loader. Merged common X11 and Win32 code. Checked results from Vulkan calls" More... 3 months ago
Revert "Use vk_mem_alloc.h for allocation" More... 3 months ago
Use vk_mem_alloc.h for allocation More... 3 months ago
Added volk loader. Merged common X11 and Win32 code. Checked results from Vulkan calls More... 3 months ago
Add Vulkan Display Target More... 3 months ago
When using GGI_MARK_NONEXISTING_GLYPH, check for unsupported glyphs. This is required for complex scripts, since we don't support text shaping. More... 4 months ago
Update comment for XLowerWindow used with layered window More... 9 months ago
Fix X11 Layered Windows, except disabled click pass through More... 9 months ago
X11 override redirect windows don't have a frame, even though _NET_FRAME_EXTENTS report they do More... 9 months ago
Fix calculating window frame extents for X11. Should work on more WM's More... 9 months ago
Move the implementation of atoms out of the header file More... 9 months ago
Fix incorrect usage of XGetWindowProperty More... 9 months ago
Make the context providers classes final More... 9 months ago
Remove unused code More... 9 months ago
Fix finding X11 windows frame extents on modern desktop environments. More... 9 months ago
Fix the UI Helloworld example on Windows. The lambda captures were causing various issues. Changed all captures to use this More... 9 months ago
Ensure the region object is deleted before recreation More... 9 months ago
Fix potential deadlock updating layered window More... 9 months ago
Modify all the GraphicContextProvider's to be disposable. This benefits the D3D target. This also allows checks for disposed GraphicContextProvider in the GraphicScreen when unbinding objects More... 9 months ago
Undo adding a GraphicContextProvider operator to GraphicContext. Not require More... 9 months ago
Modify internals of Blend State , DepthStencil State and Rasterizer State. Removed cache, since no longer required since the default state objects to graphic screen. Simplifying code More... 9 months ago
Fix precedence order bug converting from FIXED to a float More... 9 months ago
Update deprecated lambda capture More... 9 months ago
Remove support for windows XP for DWM More... 9 months ago
Remove some unused variables More... 9 months ago
When using a canvas based on a framebuffer, we ensure the batcher doesn't keep a copy of the canvas graphic context when the canvas is destroyed. This fixes unexpected destruction order More... 9 months ago
During destruction of a Win32Window, ensure the event handler doesn't process messages More... 9 months ago
Fix PixelBufferHelp::add_border, where it was reading source pixels out of bounds. More... 10 months ago