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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Jul 21, 2025 — Jul 21, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix Fullscreen X11 switching. This include, adding missing XUnlockDisplay() after XLockDisplay(). X11Window::is_visible() was inverted. Now works on Linux Mint - Cinnamon More... 3 months ago
Revert "Add Vulkan Display Target" More... 4 months ago
Revert "Added volk loader. Merged common X11 and Win32 code. Checked results from Vulkan calls" More... 4 months ago
Revert "Use vk_mem_alloc.h for allocation" More... 4 months ago
Use vk_mem_alloc.h for allocation More... 4 months ago
Added volk loader. Merged common X11 and Win32 code. Checked results from Vulkan calls More... 4 months ago
Add Vulkan Display Target More... 4 months ago
When using GGI_MARK_NONEXISTING_GLYPH, check for unsupported glyphs. This is required for complex scripts, since we don't support text shaping. More... 5 months ago
Update comment for XLowerWindow used with layered window More... 10 months ago
Fix X11 Layered Windows, except disabled click pass through More... 10 months ago
X11 override redirect windows don't have a frame, even though _NET_FRAME_EXTENTS report they do More... 10 months ago
Fix calculating window frame extents for X11. Should work on more WM's More... 10 months ago
Move the implementation of atoms out of the header file More... 10 months ago
Fix incorrect usage of XGetWindowProperty More... 10 months ago
Make the context providers classes final More... 10 months ago
Remove unused code More... 10 months ago
Fix finding X11 windows frame extents on modern desktop environments. More... 10 months ago
Fix the UI Helloworld example on Windows. The lambda captures were causing various issues. Changed all captures to use this More... 10 months ago
Ensure the region object is deleted before recreation More... 10 months ago
Fix potential deadlock updating layered window More... 10 months ago
Modify all the GraphicContextProvider's to be disposable. This benefits the D3D target. This also allows checks for disposed GraphicContextProvider in the GraphicScreen when unbinding objects More... 10 months ago
Undo adding a GraphicContextProvider operator to GraphicContext. Not require More... 10 months ago
Modify internals of Blend State , DepthStencil State and Rasterizer State. Removed cache, since no longer required since the default state objects to graphic screen. Simplifying code More... 10 months ago
Fix precedence order bug converting from FIXED to a float More... 10 months ago
Update deprecated lambda capture More... 10 months ago
Remove support for windows XP for DWM More... 10 months ago
Remove some unused variables More... 10 months ago
When using a canvas based on a framebuffer, we ensure the batcher doesn't keep a copy of the canvas graphic context when the canvas is destroyed. This fixes unexpected destruction order More... 11 months ago
During destruction of a Win32Window, ensure the event handler doesn't process messages More... 11 months ago
Fix PixelBufferHelp::add_border, where it was reading source pixels out of bounds. More... 11 months ago