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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Feb 18, 2025 — Feb 18, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
add alphablend and make changing the x and y coordinates more efficient More... over 14 years ago
Add support for easy crosshairs (or centered dialogs, or whatever you can do with a show on center...) More... over 14 years ago
added getwidth and getheight added an option to print a form to an image More... over 14 years ago
Add click handling More... over 14 years ago
Adding an option to add a mouse pointer in 3d games for some unspecified reason More... over 14 years ago
fix device reset problem with dx9 The clear debug registers option in the threadlist now supports multiple selected threads foundcode dialog now shows the stack even on too small stacks More... over 14 years ago
add option to prevent setting breakpoints when a bp is already set in a thread Also added the option to suspend,resume and edit registers of a thread More... over 14 years ago
Fix d3d11 for cases where clearstate is called before present. todo: same for d3d10 More... over 14 years ago
fix bugs when debugcode has been removed More... over 14 years ago
add d3d11 support And add the used overlay.fx file used More... over 14 years ago
.suo should not be in the svn More... over 14 years ago
added d3d10 support More... over 14 years ago
Initial direct x mess commit. Only dx9 implemented right now. Still need to create the dx10 and dx11 projects More... over 14 years ago
typo More... over 14 years ago
fix allowincrease/allowdecrease with multiple items. Also some cleanup and extra comments More... over 14 years ago
implement initial framework for d3dhook and extended the lua graphical classes More... over 14 years ago
remove debug messages More... over 14 years ago
set the proper variable to nil More... over 14 years ago
Try to prevent garbage collection on the lua thread object More... over 14 years ago
fix for pointerfiles with more than 4294967295 pointers in the file (137.438.953.440 bytes) renamed the cpucount variable so it makes more sense. And added some comments explaining why I use this method More... over 14 years ago
fix movss and 64-bit registers More... over 14 years ago
add native thread support to lua More... over 14 years ago
add LuaCall aa command More... over 14 years ago
fix display bug in the auto assembler More... over 14 years ago
fix the editfield in the TCheat object where it would forget the value if the editbox is recreated More... over 14 years ago
small fix for the hyperthread detection fix More... over 14 years ago
small safety check which adds a feature as well More... over 14 years ago
fix gui issue with adding/removing offsets in the pointerscanner settings windows fixes bug 307 More... over 14 years ago
fix hexeditor edit context menu option More... over 14 years ago
[no comment] More... over 14 years ago