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Moderate Activity
Commits
: Listings
Analyzed
about 12 hours
ago. based on code collected
1 day
ago.
May 06, 2023 — May 06, 2024
Showing page 16 of 16
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Allow to override image color space
Hleb Valoshka
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11 months ago
Fix texture anisotropy and cleanup texture code
Hleb Valoshka
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11 months ago
Remove unused strnatcmp/utf8 functions
Andrew Tribick
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11 months ago
Remove unused Specular Lighting Model
Hleb Valoshka
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11 months ago
Calculate planets shading in fragment shaders
Hleb Valoshka
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11 months ago
Fix AssignDiffuse
Hleb Valoshka
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11 months ago
[celx] Make code more compatible with Lua 5.4
Hleb Valoshka
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11 months ago
Make the normalization tables constexpr
Andrew Tribick
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11 months ago
Use C strings in CelestiaGLProgram::*Param
Hleb Valoshka
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11 months ago
Add star and exoplanet names
SevenSpheres
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11 months ago
Update globular and open cluster catalog
GurrenLagannTSS
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11 months ago
Fix function name in glcompat.cpp
ajtribick
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11 months ago
Split DeclareVarying to DeclareOutput and DeclareInput
Hleb Valoshka
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11 months ago
Remove duplicate star
SevenSpheres
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11 months ago
[ci] Update vcpkg version
Andrew Tribick
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11 months ago
Allow to use ICU from Windows SDK
Levin Li
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11 months ago
Don't bind buffers and vertex objects explicitly
Hleb Valoshka
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11 months ago
Add a wrapper for existing OpenGL buffers
Hleb Valoshka
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11 months ago
And a binder for Buffer and VertexObject
Hleb Valoshka
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12 months ago
Process font name with LocaleFilename
Hleb Valoshka
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12 months ago
Fix feature check for numbers header
ajtribick
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12 months ago
Replace DeepSkyObject::getObjTypeName with getObjType returning an enum
Andrew Tribick
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12 months ago
Always return a value from GetDSOType()
Hleb Valoshka
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12 months ago
[qt] don't call glClear twice
Hleb Valoshka
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12 months ago
Sort nebulae by distance before rendering
Hleb Valoshka
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12 months ago
[win,qt6] Add dependencies to install targets
Andrew Tribick
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12 months ago
Remove DeepSkyObject::hsv2rgb()
Hleb Valoshka
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12 months ago
Add Renderer::buildProjectionMatrix() to create Projection matrix
Hleb Valoshka
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12 months ago
Minor update to nearstars.stc
AstroChara
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almost 1 year ago
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