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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Jan 09, 2025 — Jan 09, 2026
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Code Location
Date
Player reader reads Othello League entries
Marcin Szubert
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over 13 years ago
Subgames, Shaping packages added to cECJ; PlayerReader utility class
Marcin Szubert
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over 13 years ago
Subgame package added
Marcin Szubert
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about 14 years ago
Refactoring; External opponents (league) progress measure implemented
Marcin Szubert
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about 14 years ago
GameScenarios do not depend on ECJ anymore.
Marcin Szubert
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over 14 years ago
NoisyEvaluator added
Marcin Szubert
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over 14 years ago
Deprecated InteractionResult implementations removed; BinaryTestResult class added
marcin_sz
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almost 15 years ago
framsticks compatibility assured; sample framsticks parameter files added; ECJ-20 integration
marcin_sz
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almost 15 years ago
Archival TDL improver combines self-play and mutual-play learning schemes; league progress competition changed
marcin_sz
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almost 15 years ago
Names refactoring - TDL improvers; New archival TDL improver added; Additional mutation type specified for NTupleSpecies - position mutation; Printing NTuple players in Othello League format
marcin_sz
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almost 15 years ago
ProgressPlotter and LeagueProgress adapted to NTuples; Subjective and objective fitness logged by BestObjectiveFitnessStatistics; SimpleBoardGameProblem does not rely on individuals' evaluated field
marcin_sz
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almost 15 years ago
LearningCoevolutionaryEvalutor changed to wrap also traditional evolutionary evaluators; ProgressPlotter added; In cultural improver games with opponents are played without interlacing roles after each game - firstly k times learner plays as white, then k times plays as black
marcin_sz
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almost 15 years ago
Standard evolutionary problem definition for evolving board games strategies; NTupleIndividual (de)serialization methods.
marcin_sz
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almost 15 years ago
TDL MultiPlayImprover refined
marcin_sz
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about 15 years ago
LearningPlayer interface extracted; Ohtello Mobility Player added; CopySelection added to realize pure multi-TDL
marcin_sz
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about 15 years ago
Interaction result interpreter introduced; NTuple individual crossover refined; WPC player initialized correctly
marcin_sz
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about 15 years ago
Individual initialization parametrized
marcin_sz
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about 15 years ago
Minor fixes in NTuple player; RandomizeWeights method added to EvolvedPlayer interface
marcin_sz
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about 15 years ago
TDL algorithm implemented in players' classes
marcin_sz
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about 15 years ago
Final refactoring after adding new strategy representation
marcin_sz
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about 15 years ago
Reading and writing from/to ecj individual to ntuple player
marcin_sz
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about 15 years ago
NTuple genetic operators and initialization
marcin_sz
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about 15 years ago
Towards integration of ecj-based ntuple structures and cecj.games package
marcin_sz
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over 15 years ago
Relying on Player interface instead of WPCPlayer concrete class. EvolvedPlayer interface added.
marcin_sz
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over 15 years ago
NTuple structures
marcin_sz
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over 15 years ago
Refactoring in game-related interfaces continued...
marcin_sz
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over 15 years ago
Refactoring board game interfaces - towards adding NTuplePlayer
marcin_sz
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over 15 years ago
ntuple package added
marcin_sz
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over 15 years ago
Minor changes in league-related classes
marcin_sz
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over 15 years ago
A lot of changes: simplyfying interaction results, assuming that result can be represented as an integer, removing complex test-based problems definitions etc..
marcin_sz
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over 15 years ago
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