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Commits : Listings

Analyzed 3 months ago. based on code collected 3 months ago.
Mar 23, 2025 — Mar 23, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Bumped doxygen number to 0.5
Leonard Crestez
as cdleonard
More... almost 17 years ago
Remove incomplete cmake build system
Leonard Crestez
as cdleonard
More... almost 17 years ago
Generated mipmaps for moon_disc.dds using gimp; don't rely on generation.
Leonard Crestez
as cdleonard
More... almost 17 years ago
SCons build fix: Don't crash when cegui-ogre is not available.
Leonard Crestez
as cdleonard
More... almost 17 years ago
Make it sure the demos start even if the Cg plugin is not available (by catching unsupported exceptions).
Leonard Crestez
as cdleonard
More... almost 17 years ago
Set equal profiles for vertex/pixel shaders in precipitation; fixes some ATI cards
Leonard Crestez
as cdleonard
More... almost 17 years ago
Initial CMake support
Leonard Crestez
as cdleonard
More... about 17 years ago
Move precipitation parameter cache from controller to instances; to solve potential problems with multiple viewports.
Leonard Crestez
as cdleonard
More... about 17 years ago
Remove one unused function declaration.
Leonard Crestez
as cdleonard
More... about 17 years ago
Set CaelumDemo exe name to CaelumDemo.exe (instead of caelumtest1)
Leonard Crestez
as cdleonard
More... about 17 years ago
Restore precompiled header use in release mode with visual studio.
Leonard Crestez
as cdleonard
More... about 17 years ago
Cleanup vcproj files and make it almost build with 1.7 (CaelumLab can't be made to link out of the box with both 1.6 and 1.7).
Leonard Crestez
as cdleonard
More... about 17 years ago
Revert CaelumPrerequisites to properly compile against the official ogre 1.6.2 release.
Leonard Crestez
as cdleonard
More... about 17 years ago
Implemented linear slope bias for sample materials based on alpha rejection
Leonard Crestez
as cdleonard
More... about 17 years ago
Fix compilation with versions later than 1.6.2 related to streaming Ogre::Degree
Leonard Crestez
as cdleonard
More... about 17 years ago
Added script variables for all materials used in samples. Make transparent objects cast shadow correctly.
Leonard Crestez
as cdleonard
More... about 17 years ago
Drop shadow_caster_material in script and always propagate alpha in a single default shadow caster.
Leonard Crestez
as cdleonard
More... about 17 years ago
Initial shadow support for alpha rejection in sample shader
Leonard Crestez
as cdleonard
More... about 17 years ago
Fix InternalUtilities::toPointer not converting to hex; as intented
Leonard Crestez
as cdleonard
More... about 17 years ago
Dump material names on 'MagicDump' in CaelumLab
Leonard Crestez
as cdleonard
More... about 17 years ago
Revert commit to TaharezLook.looknfeel
Leonard Crestez
as cdleonard
More... about 17 years ago
Fix sample materials script failing due to { on the same line as material name
Leonard Crestez
as cdleonard
More... about 17 years ago
Fix compilation against Ogre trunk after recent changes
Leonard Crestez
as cdleonard
More... about 17 years ago
Add CAELUM_EXPORT on FastGpuParamRef
Leonard Crestez
as cdleonard
More... about 17 years ago
Revert r427 since mixin support has been included in ogre trunk.
Leonard Crestez
as cdleonard
More... about 17 years ago
Don't send cloud batches at very low coverage
Leonard Crestez
as cdleonard
More... about 17 years ago
Revert #ifdef OGRE_VERSION checking for ObjectAbstractNode::bases.
Leonard Crestez
as cdleonard
More... about 17 years ago
Fix windows build for recent renamings and adding tree resources.
Leonard Crestez
as cdleonard
More... about 17 years ago
Added tree models from PagedGeometry
Leonard Crestez
as cdleonard
More... about 17 years ago
Merged GeometryFactory into InternalUtilities.
Leonard Crestez
as cdleonard
More... about 17 years ago