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Inactive
Commits
: Listings
Analyzed
2 days
ago. based on code collected
3 days
ago.
Jun 14, 2023 — Jun 14, 2024
Showing page 9 of 34
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
dx 10 tests
Silmaryls
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almost 16 years ago
better error message
Silmaryls
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almost 16 years ago
forcing alpha blending for dx10 (temporary)
Silmaryls
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almost 16 years ago
fixed a crash with dbmon if already active
Silmaryls
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almost 16 years ago
fixed meshes with zeroed normals
Silmaryls
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almost 16 years ago
fixed dx10 color mapping
Silmaryls
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almost 16 years ago
added haze
Silmaryls
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almost 16 years ago
added specular color
Silmaryls
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almost 16 years ago
fixed water specular
Silmaryls
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almost 16 years ago
sky haze and water fade
Silmaryls
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almost 16 years ago
added config file
Silmaryls
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almost 16 years ago
skydome and water update
Silmaryls
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almost 16 years ago
post refactoring update
Silmaryls
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almost 16 years ago
dx10 support update
Silmaryls
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almost 16 years ago
A Data/Meshes/Dragon (Skinned)/body.bmp
Silmaryls
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almost 16 years ago
removed tga images
Silmaryls
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almost 16 years ago
changed avi format
Silmaryls
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almost 16 years ago
adding removing textures
Silmaryls
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almost 16 years ago
added bubble sample
Silmaryls
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almost 16 years ago
tga to dds conversions
Silmaryls
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almost 16 years ago
removed unused textures
Silmaryls
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almost 16 years ago
added music
Silmaryls
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almost 16 years ago
adding mesh and anims
Silmaryls
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almost 16 years ago
added skin
Silmaryls
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almost 16 years ago
update
Silmaryls
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almost 16 years ago
added fade in the distance
Silmaryls
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almost 16 years ago
added dx10 support
Silmaryls
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almost 16 years ago
added a trick to fake infinite projection
Silmaryls
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almost 16 years ago
added new hdr tricks
Silmaryls
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almost 16 years ago
added new black and white filter
Silmaryls
More...
almost 16 years ago
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