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I Use This!
Inactive

Commits : Listings

Analyzed about 4 hours ago. based on code collected about 4 hours ago.
Feb 20, 2025 — Feb 20, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
destructor made virtual More... almost 22 years ago
times made into uint32's More... almost 22 years ago
added More... almost 22 years ago
initialize quaternion to avoid sillyness ;P More... almost 22 years ago
updated More... almost 22 years ago
game modes added. don't z-far cull objects. More... almost 22 years ago
added countdown variable for the countdown sounds. type variable for type of game. use one power up to change game mode More... almost 22 years ago
updated More... almost 22 years ago
made dietime an uint64 More... almost 22 years ago
added new sounds. get him and watch out game modes added More... almost 22 years ago
removed level editor and ball customizer More... almost 22 years ago
made gametime a uint64 More... almost 22 years ago
removed the line about gamedoc.doc More... almost 22 years ago
removed torus2Filler More... almost 22 years ago
added zantacs endtext. rotate torus with quaternions. removed torus2Filler-stuff More... almost 22 years ago
added new sounds More... almost 22 years ago
added More... almost 22 years ago
added tunnel, plane, quatcamera, disclaimer, powerupobject More... almost 22 years ago
don't load font when loading other resources More... almost 22 years ago
slowed scoreadding down More... almost 22 years ago
added tunnel More... almost 22 years ago
set random seed, display disclaimer. More... almost 22 years ago
flatshading. remove hidden triangles. More... almost 22 years ago
changed visual depth. fixed text-positions More... almost 22 years ago
added framecounter More... almost 22 years ago
added credits texts. scrolling made faster. added background tunnel More... almost 22 years ago
added More... almost 22 years ago
score counts up/down. quaternion camera More... almost 22 years ago
smaller level More... almost 22 years ago
added powerups More... almost 22 years ago