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Commits : Listings

Analyzed about 21 hours ago. based on code collected 1 day ago.
Mar 23, 2024 — Apr 22, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix: GPv3: Conversion of 'thickness adjustment' not clamping radius to 0
mont29
as Bastien Montagne
More... 1 day ago
Fix #120918: EEVEE-Next world volume on iGPU HD530 More... 1 day ago
Fix #120574: Broken animation when saving file with NLA tweak mode entered More... 1 day ago
Fix tracking slide zones are not intuitive under certain UI scale/zoom More... 1 day ago
Fix #120871: VSE crashes when sound strip has hold start offset larger than start More... 1 day ago
GPv3: Cutter tool More... 1 day ago
Fix: assert when opening debug build with OpenGL backend More... 1 day ago
Fix #120875: crash when deleting all group output nodes More... 1 day ago
GPU: Remove GPU_compute_shader_support More... 1 day ago
UI: Add Wavelength unit for scene-independent nanometer-scale inputs More... 1 day ago
Fix #120920: Can not edit strokes/points when materials array is empty More... 1 day ago
Anim: Slider operators, prevent pass-through of Tab key More... 1 day ago
UI: Add tooltip for Poly Build tool More... 1 day ago
Physics: Enable liquid mesh generation by default More... 1 day ago
GPv3: Delete strokes not working from menu More... 1 day ago
GPv3: Copy/Paste Keyframes More... 1 day ago
GPv3: Tint tool UI fixes More... 1 day ago
Fix: GPv3: Non-edit mode tools unaware of stroke positions changed by modifiers More... 1 day ago
GPv3: Primitive Tools: Line, Polyline, Arc, Curve, Box and Circle Tool More... 1 day ago
I18N: Updated UI translations from git/weblate repository (869bad05b63390).
mont29
as Bastien Montagne
More... 1 day ago
Fix #120707: invalid persistent modifier uid when creating liquid More... 1 day ago
Fix #120805: crash when using multiple curves attributes in shader More... 1 day ago
GPv3: Fix incorrect multi-frame falloff factor due to miscalculation in frame range More... 1 day ago
GPU: Remove Compute test from test cases More... 1 day ago
Vulkan: Fix memory leak in render graph More... 1 day ago
Cleanup: Use const for sculpt automasking cache More... 2 days ago
Vulkan: Missing include when compiling draw tests More... 2 days ago
Cleanup: Move specialization constant default hash More... 2 days ago
FIX #109121: VR: Render controllers only if they are active More... 3 days ago
Fix 120863: Update presets with recent rename in EEVEE-Next settings More... 3 days ago