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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Mar 24, 2024 — Apr 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix #120809: Skip saving use_selected_objects More... 6 days ago
EEVEE-Next: Update test file for refraction light More... 6 days ago
EEVEE-Next: Volume: Add custom integration range More... 6 days ago
Fix #120715: File Output node writes empty outputs More... 6 days ago
Compositor: Allow constant folding of set operations More... 6 days ago
EEVEE-Next: UI: Render Panel More... 6 days ago
Vulkan: Render graph storage buffers More... 6 days ago
Fix #119999: Regression: Copy to selected on addons properties crash Blender.
mont29
as Bastien Montagne
More... 6 days ago
Vulkan: Missing binding tracking More... 6 days ago
GPU: Add test case for GPU_storagebuf_copy_sub_from_vertbuf More... 6 days ago
Vulkan: Render graph core More... 6 days ago
Fix a couple of RNA/UI issues with EEVEE next raytrace options.
mont29
as Bastien Montagne
More... 6 days ago
Refactor: use IndexRange for loops in graph_draw.cc More... 6 days ago
Cleanup: unused imports More... 6 days ago
Cleanup: spelling in comments & punctuation More... 6 days ago
Cleanup: cmake syntax More... 6 days ago
Cleanup: remove unnecessary ".svn" exclude for CMake More... 6 days ago
Fix: Snap with 'Backface Culling' skipping edges and vertices of faces in edit mode More... 6 days ago
Subdiv: Make OpenSubdiv_TopologyRefiner into a C++ class More... 6 days ago
Cleanup: Remove redundant part of SubdivForeachTaskContext name More... 6 days ago
Subdiv: Move most blenkernel subdiv code to C++ namespace More... 6 days ago
EEVEE-Next: UI: Small changes to material data panel More... 6 days ago
Subdiv: Use nested namespaces and static for opensubdiv module More... 6 days ago
EEVEE-Next: UI: Light Panel More... 6 days ago
EEVEE-Next: Light: Add transmission factor More... 6 days ago
EEVEE-Next: Light: Add ray visbility support More... 6 days ago
VSE: Add RGB Parade Display Mode for sequencer More... 6 days ago
Cleanup: Remove unused variable More... 6 days ago
Cleanup: Make format More... 6 days ago
Fix: Use correct datatype in MSC modify_geometry_set for the frame time More... 6 days ago