611
I Use This!
Very High Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 23, 2023 — Apr 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
2.5 / Drag & Drop Removed all related code. Talked with Ton about this and agreed to postpone it at indefinite time in the future, when things get more relaxed. Files saved since my first commit should not break although I'm not 100% sure. More... over 14 years ago
Added minor changes. More... over 14 years ago
2.5 MetaBalls: More... over 14 years ago
2.5 More... over 14 years ago
2.5 More... over 14 years ago
2.5 More... over 14 years ago
2.5 More... over 14 years ago
2.5 MetaBall Buttons: More... over 14 years ago
* a few more small lamp panels tweaks More... over 14 years ago
- Fix some things I missed in my last commit - Change name of OBJECT_OT_object_add operator - Use new OBJECT_OT_object_add operator in space_info.py More... over 14 years ago
* Reverted some superfluous button alignment. The 'Align' should not be overused, it gets quite ugly (and loses communication impact) when used between buttons of different types. Dependencies should be shown via layout and greying out. More... over 14 years ago
2.5 MetaBalls More... over 14 years ago
2.5 - Small tweaks to order of buttons for Animation Editor header buttons to have more consistent layout More... over 14 years ago
2.5 More... over 14 years ago
Some small changes to textures import/export. More... over 14 years ago
Use the Ramer-Douglas-Peucker algorithm instead of a reverse Chaikin filter to reduce stroke complexity. More... over 14 years ago
edge ring select works again.
joeedh
as Joseph Eagar
More... over 14 years ago
- console remove doubles with command history - povray file removal was uncommented More... over 14 years ago
Added changes to the AdjacencyIterator type to support Python's iterator protocol. Now the following code in the conventional SWIG-based syntax: More... over 14 years ago
Implemented a measure to avoid an infinite loop triggered when ChainingIterator::init() and ChainingIterator::traverse() were not properly overloaded in a subclass. More... over 14 years ago
list the filesystems on linux. More... over 14 years ago
2.5 file browser * small tweak for tab completion of directory: make TEX button interactive again More... over 14 years ago
Forget add the bearing X, a little better now (hinting). More... over 14 years ago
Bitmap mode is back. More... over 14 years ago
- UVs weren't exported correctly. - check for user quit while povray is parsing the file. - detect if povray cant parse the file and exit the render loop. More... over 14 years ago
Fix crash on Linux with some WM. More... over 14 years ago
2.5: various one-liner fixes More... over 14 years ago
2.5: Materials and textures can now be assigned again even if not slot for them is available. More... over 14 years ago
2.5: File browse button in ui layouts now works, e.g. for render output path or fluidsim path. More... over 14 years ago
2.5 file browser Bugfix: scrollwheel in left panel area should pan, not zoom. More... over 14 years ago