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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Jun 05, 2024 — Jun 05, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix blitting between texture array layers (#3428) More... 7 days ago
Updated README. More... 8 days ago
Fix various typos (#3427) More... 9 days ago
Updated docs with minimum required version of Visual Studio. More... 11 days ago
Updated spirv-cross. More... 20 days ago
Updated spirv-tools. More... 20 days ago
Updated spirv-headers. More... 20 days ago
Updated ImGui. More... 20 days ago
Initialize color palette at start (#3425) More... 24 days ago
Updated ImGui. More... 27 days ago
Rebuilt metal & spir-v shaders. More... 27 days ago
Updated shaderc. More... 27 days ago
Updated spirv-tools. More... 27 days ago
Updated spirv-headers. More... 27 days ago
Updated glslang. More... 27 days ago
18-ibl: Fix widgets id conflict (#3424) More... about 1 month ago
Updated meshoptimizer. More... about 1 month ago
Updated ImGui. More... about 1 month ago
Vulkan memory allocation LRU cache (#3422) More... about 2 months ago
Regenerated bindings from IDL. More... about 2 months ago
Add u_invModelView uniform to shader and documentation (#3421) More... about 2 months ago
Cleanup. More... 2 months ago
Fix TextVideoMemBlitter staging buffer issue. (#3419) More... 2 months ago
X11: Fixed send modifier keys when no other keys are pressed. More... 2 months ago
Workaround VK scratch buffer issue. More... 2 months ago
docs: Fix supported Android version (#3416) More... 3 months ago
Updated version. More... 3 months ago
Add a file formatting script (#3383) More... 3 months ago
Rebuilt metal & spir-v shaders. More... 3 months ago
Updated spirv-cross. More... 3 months ago