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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Dec 01, 2024 — Dec 01, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update criterion requirement from 0.7.0 to 0.8.0 (#21994) More... 2 days ago
Bump crate-ci/typos from 1.39.2 to 1.40.0 (#21993) More... 2 days ago
Bump super-linter/super-linter from 8.2.1 to 8.3.0 (#21992) More... 2 days ago
Add `From` for `Hashed` (#21690) More... 2 days ago
Fix bevy_math when no alloc is available (#21969) More... 2 days ago
Tidy up old `SystemCondition` trait hierarchy (#21844) More... 3 days ago
Add a UiTransform centered scene to examples/testbed/ui (#21974) More... 3 days ago
Fix solari GI shadow regression (#21919) More... 4 days ago
Solari: Fix energy loss from rgb9e5 light tile packing (#21939) More... 4 days ago
Preallocate more things (#21964) More... 4 days ago
Use `on_timer()` for `update_text()` in the fps_overlay (#21965) More... 4 days ago
Bump actions/checkout from 5 to 6 (#21927) More... 4 days ago
Remove double space (#21970) More... 4 days ago
Update lz4_flex requirement from 0.11 to 0.12 (#21928) More... 4 days ago
Update notify-debouncer-full requirement from 0.5.0 to 0.6.0 (#21869) More... 5 days ago
Fix entity display not working with padding. (#21850) More... 5 days ago
Improve `ThinSlicePtr` API (#21823) More... 5 days ago
`buffer_dimensions` simplification (#21957) More... 5 days ago
Don't render meshes that have prepass disabled to the prepass, even if they have shadows enabled. (#21961) More... 5 days ago
Make items public that are necessary to add custom prepasses in application code. (#21962) More... 5 days ago
Update hashbrown to 0.16.1 (#21963) More... 5 days ago
Trim imports atmosphere shaders (#21829) More... 6 days ago
Fix an error in migration guides (#21892) More... 6 days ago
Only present when RenderTarget has been written to (#21866) More... 6 days ago
Fix `..` collapsing with other `..` during AssetPath normalization. (#21876) More... 6 days ago
order rhombus vertices in "hull-order" (#21621) More... 6 days ago
Simplify `Debug` display of `DebugName` (#21870) More... 7 days ago
Remove unused `num_workgroups` from game_of_life shader (#21944) More... 7 days ago
Reduce the flakiness of asset processing tests. (#21943) More... 7 days ago
fix: return current hit for DragDrop event (#21853) More... 8 days ago