14
I Use This!
Inactive

Commits : Listings

Analyzed about 21 hours ago. based on code collected 2 days ago.
Mar 27, 2023 — Mar 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Updated GLEngine interface to only implement .render(<subclass of Primative> *). More... over 17 years ago
Refactored Renderer -> GLEngine More... over 17 years ago
Refactoring: Renderer -> Engine More... over 17 years ago
Removing makefiles.am to fix Carsten's broken heart More... over 17 years ago
Fix call to debug from QDir -- wouldn't compile.
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
More cleanup. More... over 17 years ago
Cleaning up old GNU stuff from the main directory. More... over 17 years ago
We may need this back. Not sure how it got here. More... over 17 years ago
Does a recursive build. More... over 17 years ago
MainWindow now dynamically loads rendering engines. There is currently no way to select the default and there is not NULL check as of yet. Thats is to come. More... over 17 years ago
GLWidget now calls on the Molecule to render itself. More... over 17 years ago
This is the renderer plugin interface definition. It is used as a template for what functions must be implemented by the engines. More... over 17 years ago
src is now a qmake that does recursive building. avogadro.pro builds the binary. More... over 17 years ago
These are molecule primatives; ie. wrappers around the OBAtom / OBBond / OBMol classes. They are used to set graphical attributes of the primatives and allows us to call render on the individuals. More... over 17 years ago
These have been moved to the pluggable engines directory. More... over 17 years ago
Rendering Engines have been added. More... over 17 years ago
The 'foreach' command does not ignore the first element in the list. Therefore it was trying to load "./avogadro" everytime it loaded. Reverted back to old way; this isn't wrong it's just not as "pretty" but it's a specific issue. More... over 17 years ago
* src/MainWindow.h, src/MainWindow.cpp: Fix saveFile -- make sure to call SetOutFormat() not SetInFormat()! Works great now. Added code to save settings for window position and size.
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
* src/GLWidget.cpp: Handle mouse events based on QMouseEvent, rather than internal members. Fixes occasional "sticking."
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
* src/main.cpp: Update with fix from Carsten Niehaus to use cleaner "foreach" mechanism.
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
Rolling back changes. Previous problems were caused by using development versions of OB modules. More... over 17 years ago
* MainWindow (see line 82 TODO) - Temporarily fixed the open bug. * GLWidget - Modified the rotate so that the molecule rotates more normal. Also did some reformatting. More... over 17 years ago
Add template for loading files from the command-line. (But when implemented, doesn't work for no-argument.)
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
* src/MainWindow.cpp: Check to see if a file is already in a window -- raise it if needed, rather than opening another copy. Implement exportGraphics with QGLWidget::grabFrameBuffer. Doesn't allow oversampling, but works.
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
* src/GLWidget.cpp: Improved scale/zoom feature and added calls for adding screen coordinates (e.g., for seelction rectangle).
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
Merge of current development code. Sometimes buggy, as explained in message.
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
Renamed files. We user the 'Avogadro' namespace. Naming the files with A* is redundant. More... over 17 years ago
Added additional rendering options. Moving towards a more full-featured GUI.
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
Added initial support for rotation.
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago
Sample renderer (still OpenGL glitches). When a molecule is opened, a set of VdW spheres is rendered with the appropriate colors.
Geoff Hutchison
as Geoffrey Hutchison
More... over 17 years ago