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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Mar 25, 2025 — Mar 25, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Converted get*(store) to ReadOnly* gets in bounding, lights, camera etc. Implemented cashing for all camera matrices. Changed lightrecord float[] to Vector4. Fixed bug with light setPosition test. Fixed bugs related to various record tests in state applies (texture, lighting etc). More... about 17 years ago
Added ability to ask canvasrenderer to grab graphics context. Used this to fix many of the cleanup issues in the example base. More... about 17 years ago
revert changes made to RTT example. (probably accidentally checked in?) More... about 17 years ago
fixed a problem where a call to the super constructor called a subclassed method that accessed uninitialized fields. More... about 17 years ago
eliminate store More... about 17 years ago
#18: Made canvas reference a higher order object to allow reuse by other SWT types (such as other SWTCanvas implementations) More... about 17 years ago
More updates for picking. Now both pick and tri pick use IntersectionRecord, which is retrievable from pick data. More... about 17 years ago
Set UTF-8 as default encoding for projects. More... about 17 years ago
Clean up pick: More... about 17 years ago
Corrected a credit according to ticket #17 More... about 17 years ago
#7 - removed circular dependency at construction time. More... about 17 years ago
Changed Camera set* methods to take ReadOnly* classes. #13: Replaced swapBuckets with pushBuckets/popBuckets. Replaced RenderQueue iterator use to for each loops. Changed some examples for easier testing. More... about 17 years ago
potential NPE when used in full screen mode fixed. More... about 17 years ago
roll back accidental checkin of mac native pointer More... about 17 years ago
* Fixed lwjgl pbuffer rtt context bug. * Simplified context / renderer creation. More... about 17 years ago
* Renamed Readable* classes to ReadOnly*. * Used ardor3d logo in examples. More... about 17 years ago
Added ardor3d logo More... about 17 years ago
more updates to eclipse project settings.. auto formats, etc. More... about 17 years ago
Fixed another Camera swap issue when dealing with render to texture More... about 17 years ago
fixed limit issue for normals/tangents debugging More... about 17 years ago
Fixed code format and templates More... about 17 years ago
Fixed code format and templates More... about 17 years ago
Fixed issue with TextureRenderers not letting context know they switched the camera. More... about 17 years ago
#2 - partial fix to reduce object creation in the absence of input. More... about 17 years ago
Simplified some standard conditions a little since there is less scope for NPEs. More... about 17 years ago
Changed TwoInputStates to not allow null states in order to make input work better on Macs. More... about 17 years ago
Fixed unit tests, changed so that PhysicalLayer will use a timeout to detect possible infinite loops when collecting input states. More... about 17 years ago
Cleaned up comments More... about 17 years ago
Removed ardorSettings.properties from versioning. More... about 17 years ago
Removed import of javax.media.j3d.Geometry. Classpaths setup for windows instead of mac. More... about 17 years ago