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Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Mar 25, 2025 — Mar 25, 2026
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Converted get*(store) to ReadOnly* gets in bounding, lights, camera etc. Implemented cashing for all camera matrices. Changed lightrecord float[] to Vector4. Fixed bug with light setPosition test. Fixed bugs related to various record tests in state applies (texture, lighting etc).
rherlitz
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about 17 years ago
Added ability to ask canvasrenderer to grab graphics context. Used this to fix many of the cleanup issues in the example base.
ardorlabs
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about 17 years ago
revert changes made to RTT example. (probably accidentally checked in?)
ardorlabs
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about 17 years ago
fixed a problem where a call to the super constructor called a subclassed method that accessed uninitialized fields.
ardorlabs
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about 17 years ago
eliminate store
ardorlabs
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about 17 years ago
#18: Made canvas reference a higher order object to allow reuse by other SWT types (such as other SWTCanvas implementations)
ardorlabs
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about 17 years ago
More updates for picking. Now both pick and tri pick use IntersectionRecord, which is retrievable from pick data.
ardorlabs
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about 17 years ago
Set UTF-8 as default encoding for projects.
ardorlabs
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about 17 years ago
Clean up pick:
ardorlabs
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about 17 years ago
Corrected a credit according to ticket #17
pmahlen
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about 17 years ago
#7 - removed circular dependency at construction time.
pmahlen
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about 17 years ago
Changed Camera set* methods to take ReadOnly* classes. #13: Replaced swapBuckets with pushBuckets/popBuckets. Replaced RenderQueue iterator use to for each loops. Changed some examples for easier testing.
rherlitz
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about 17 years ago
potential NPE when used in full screen mode fixed.
ardorlabs
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about 17 years ago
roll back accidental checkin of mac native pointer
ardorlabs
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about 17 years ago
* Fixed lwjgl pbuffer rtt context bug. * Simplified context / renderer creation.
ardorlabs
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about 17 years ago
* Renamed Readable* classes to ReadOnly*. * Used ardor3d logo in examples.
ardorlabs
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about 17 years ago
Added ardor3d logo
ardorlabs
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about 17 years ago
more updates to eclipse project settings.. auto formats, etc.
ardorlabs
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about 17 years ago
Fixed another Camera swap issue when dealing with render to texture
ardorlabs
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about 17 years ago
fixed limit issue for normals/tangents debugging
ardorlabs
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about 17 years ago
Fixed code format and templates
ardorlabs
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about 17 years ago
Fixed code format and templates
ardorlabs
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about 17 years ago
Fixed issue with TextureRenderers not letting context know they switched the camera.
ardorlabs
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about 17 years ago
#2 - partial fix to reduce object creation in the absence of input.
pmahlen
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about 17 years ago
Simplified some standard conditions a little since there is less scope for NPEs.
pmahlen
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about 17 years ago
Changed TwoInputStates to not allow null states in order to make input work better on Macs.
pmahlen
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about 17 years ago
Fixed unit tests, changed so that PhysicalLayer will use a timeout to detect possible infinite loops when collecting input states.
pmahlen
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about 17 years ago
Cleaned up comments
ardorlabs
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about 17 years ago
Removed ardorSettings.properties from versioning.
rherlitz
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about 17 years ago
Removed import of javax.media.j3d.Geometry. Classpaths setup for windows instead of mac.
rherlitz
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about 17 years ago
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