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Commits : Listings

Analyzed 3 days ago. based on code collected 3 days ago.
May 30, 2023 — May 30, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Minor test case updates More... over 13 years ago
Bound caching for DoF rendering optimization. More... over 13 years ago
Make DoF work with bucket rendering. More... over 13 years ago
Fix for bug #2892116. More... over 13 years ago
Fix a bug in the new RIB parser. More... over 13 years ago
Reload RIB files for each interactive frame. More... over 13 years ago
Minor updates to lumpy_sin shader and demo RIB More... over 13 years ago
Minor visual improvement to asteroid example More... over 13 years ago
Animation toggling for interactive mode More... over 13 years ago
Fix problems with interactive animation support More... over 13 years ago
Implement basic animation support in interactive. More... over 13 years ago
Make lumpy_sin shader take an amplitude argument More... over 13 years ago
Minor cleanup enabled by default empty ParamLists. More... over 13 years ago
Search path handling for ReadArchive More... over 13 years ago
Fix bug in passing __Display_instance__ from previous revision. More... over 13 years ago
Add a new param type "pointer" to the ricxx API. More... over 13 years ago
Allow default empty param lists in ricxx interface More... over 13 years ago
Improve eyesplit handling to avoid hangs and crashes More... over 13 years ago
Fixes to get newcore to build cleanly on Win32. More... over 13 years ago
Make (qt version of) interactive demo resizable More... over 13 years ago
Use faceforward() in Plastic shader More... over 13 years ago
Remove variable length stack arrays for MSVC More... over 13 years ago
Make new Qt version work on linux More... over 13 years ago
Win32 fixes and basic switchover to Qt. More... over 13 years ago
Disable the use of TBB due to portability issues More... over 13 years ago
Implement panning in interactive demo More... over 13 years ago
Add a helix shader as another example More... over 13 years ago
Make Plastic shader more like the standard plastic More... over 13 years ago
Fix bug - grids must be at least two verts wide More... over 13 years ago
Move a RIB which was accidentally placed in the main directory More... over 13 years ago