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Moderate Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
May 10, 2023 — May 10, 2024
Showing page 334 of 335
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Fix option_text[] having too few entries, and let cmd4.c compile.
Andi Sidwell
as takkaria
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about 17 years ago
* Fix logic in my_fexists() * Ammo in stores is now treated in groups of 5/10/20 * Implement the big options clearout (requires bumping version number to 3.0.8) (#27) * Update compile instructions (incomplete)
Andi Sidwell
as takkaria
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about 17 years ago
Spotted a few minor bugs in code review. - Makefile has bad macro for LINUXOBJ - cmd4.c menu widths broken by C89 initialization.
pmac
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about 17 years ago
Turn next_xp permanently on, until clev50.
Andi Sidwell
as takkaria
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about 17 years ago
Elimated double-rate spellcasting. (Julian Lighton; from V CVS.)
Andi Sidwell
as takkaria
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about 17 years ago
Remove some more cruft (should be defined in makefiles), and really get autoconf working.
Andi Sidwell
as takkaria
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about 17 years ago
Fix automake with the new files.
Andi Sidwell
as takkaria
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about 17 years ago
Split random name generation out from randart.c into randname.c (with slight rewrite), and we now use this code for both randarts and scroll names. This goes most of the way towards #36.
ajps
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about 17 years ago
* fix warnings in main-win, cmd4 * clear a lot of cruft out (reduce down to two h-* files, amongst other things) * compiled on Solaris, and found that the definitions in Makefile.std were unnecessary
Andi Sidwell
as takkaria
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about 17 years ago
Replace some sprintf()s with strnfmt()s, and fix the store on Windows (uninitialised variable).
Andi Sidwell
as takkaria
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about 17 years ago
Remove some nonfunctional or trivial-to-hack-around options (VERIFY_SAVEFILE, VERIFY_TIMESTAMP, VERIFY_HONOR).
Andi Sidwell
as takkaria
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about 17 years ago
- Add some more variation in welcome messages - Fix mistake in store.c - Remove CHECK_TIME option (closes #72).
Andi Sidwell
as takkaria
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about 17 years ago
Make the store code use the new list functions. Controversial change, probably, and still has some crashes; documented in bug #6.
Andi Sidwell
as takkaria
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about 17 years ago
First go with #6. This still has some problems, especially with ease-of-use, but is an improvement over the old code.
Andi Sidwell
as takkaria
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about 17 years ago
Clean up code so it's ISO89 and indented more Angband-like.
Andi Sidwell
as takkaria
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about 17 years ago
Add some experimental support for small screens, by changing the way the sidebar is displayed.
Andi Sidwell
as takkaria
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about 17 years ago
Replace poorly named key_event class with event_type (per code review)
pmac
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about 17 years ago
Minor cleanup. (Some changes from code review) - Added many comments to ui.h - Replace gnu99 with c99 in Makefile.osx - Fixed warnings, and bad "character info" mode count in cmd4.c - squelch.c quality menu cursor does not start off-list. - main-crb.c Only recalculate screen dimensions in actual resize (not drag) events - add anykey to externs (compiler warning) - bug fix in ui.c (bad selection chars for "relative" menu layout.)
pmac
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about 17 years ago
Reformat code.
Andi Sidwell
as takkaria
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about 17 years ago
- Mouse on OSX does not follow screen drags. - Check in hp_changes_color -- I keep dying in my test games... (also changed some default values) - Add killed count back into monster knowledge. - Cleaner model for mouse directions in ui.c - Change in menu model for knowledge browse broke the visual editor (you end up editing the wrong object.)
pmac
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about 17 years ago
Knowledge browser menus now use the real thing. Fixed regression in scrolling menus that crept in while I was writing labeling code.
pmac
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about 17 years ago
Replaced "quality squelch" UI with new menu API as a first real test for the event model. It now works with multiple listeners; found a few problems -- bugs and inadequacies -- in the menu state model. Note that the appearance isn't great; the goal was to get the infrastructure working, so that it is easy to add new menus.
pmac
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about 17 years ago
Added real event handling for UI changes. - mouse and other event support. (z-term.c, z-term.h) - fixed event-handling logic in UI patch. (util.c) (It pushed bad events back on the queue for non-keyboard events.) - event loop logic added (virtual classes event_target, event_listener, etc) - prototype version of menu replaced by one using a "real" event loop. (Much improved API) (ui.c) - cleaned up event handler in birth.c, and update API. - cleaned up menu initialization in cmd4.c, and update API - readded do_cmd_resize so that screen layout actions can refresh/abort on resize.
pmac
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about 17 years ago
Forgot to update automake support.
Andi Sidwell
as takkaria
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about 17 years ago
There have been no Amiga or OS/2 ports since 2001/2003, so I'm removing the files for them. If someone wants to compile for these platforms, then please tell me -- but it seems interest in these is dead.
Andi Sidwell
as takkaria
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about 17 years ago
Fix #60: 1. Make player effects an array 2. Remove duplicated code in xtra2.c 3. Add inc_timed(), dec_timed, clear_timed() functions to simplify use
Andi Sidwell
as takkaria
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about 17 years ago
clean up strip_name interface, -- use cheat_know in caller, not in routine.
pmac
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about 17 years ago
Some bug fixes = - birth menu does not go back properly - ui.c const correctness, regions, refresh on selection - birth menu does not refresh on '*' - squelch menu missing - squelch menu (and wizard menu) should not show flavors for unknown items. - column menus aren't presented properly - bugs in (not yet supported) mouse interface in ui.c
pmac
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about 17 years ago
Fixed stupid cut-and-paste error that caused "random" sex to always be female.
pmac
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about 17 years ago
Eliminated "get_player_choice" in birth.c Cleaned up bugs found in ui.c as result.
pmac
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about 17 years ago
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