1
I Use This!
Very Low Activity

Commits : Listings

Analyzed about 5 hours ago. based on code collected about 8 hours ago.
Apr 25, 2023 — Apr 25, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Updated projects to: More... about 1 year ago
Attempting to recompile on AmigaOS 4 More... almost 3 years ago
Fixed assert fail if speaker is enabled and need file is missing. More... over 3 years ago
Update SDL version to 2.0.12 and SDL_mixer to 2.0.4. More... over 3 years ago
Added check to a couple of malloc More... over 3 years ago
Translated German comments into English. More... over 3 years ago
Increased Windows Target Platform Version to: 10.0.16299.0. More... over 6 years ago
Upgraded Visual Studio solution from 2010 to 2017. More... over 6 years ago
Fixed buttons coordinates if scaling is active (the only buttons displayed while scaling is active are in the pause and substitution menus, but calling the UpdateButtonList seems quite convenient). More... over 7 years ago
Fixed music_playing flag reactivation in PlayMenuMusic function when the music has been already loaded but it has been stopped. More... over 7 years ago
Fixed velocita_x and velocita_y (speed_x and speed_y) arrays access overrun in CheckActive. More... over 7 years ago
Fixed menu music switching off and on while disabling and enabling the main audio. More... over 7 years ago
Replaced bitwise operation with or operator in not_red_card_substitution function. More... over 7 years ago
Added a button to enable or disable the tutorial in the video prefs of the desktop version. More... over 7 years ago
Solved compilation issues under Linux, MinGW and MS Visual Studio 2010 (2015 version works better but the project has not been updated at the moment, it will drop support to older version of the MSVS). More... over 7 years ago
Bumped mobile version to 1.2. More... over 7 years ago
Fixed CMakeLists for the fact gfx.c is now gfx.cpp! More... over 7 years ago
Fixes for iOS More... over 7 years ago
Removed unuseful files (replaced by appicon catalog) More... over 7 years ago
- fix for 6 and 6+ resolutions. More... over 7 years ago
Fix for iOS 1.1 release More... over 7 years ago
Removed old 480X320 resolution. More... over 7 years ago
Fixed scaling issues in the desktop version of the game. More... over 7 years ago
Defined function DumpAnimHeader only with SUPER_DEBUG define. Cleaned up UnloadFrame code indentation. More... over 7 years ago
Fixed compilation issues with MinGW under Windows. More... over 7 years ago
Changed include file SDL_config.h with SDL_stdinc.h More... over 7 years ago
Fixed pitch type button reactivation. More... over 7 years ago
Fixed ALIGN_LONG and ALIGN_QUADLONG macro definitions for 64bit systems (actually the 64 bit version seems to works flawlessy also on 32 bit, at least on Windows). More... over 7 years ago
Currently the GameCenter definition under MacOS X is not working correctly and still using deprecated method. Added preprocessor MACOSX control to allow compilation. More... over 7 years ago
Replaced some long variables with int32_t definition. More... over 7 years ago