Posted
almost 12 years
ago
Changelog:
Revert to the Cube licence (applies to ALL previous versions too)
Damage tweaks, balance, etc.
Fix forbidden speech false positives
Finish Server IP mute list (-s, default "config/servermutelist.cfg")
Rectify M16 exploit in
... [More]
sniping/insta (originally discovered by "jambo", "tiririca", and his other aliases)
Another fix for the zombies' explosions.
Completely remove friendly fire -- no more trolling from blockers/mistakes, except in hardcore, which redirects part of the friendly fire damage to the dealer
Lower falling damage for classic, restore drowning, but at a very slow rate
More tweaks for speedhack detection
Fake Red Dot support
Sniper zoom script
Stop deathcam on mouse move
Fade spectators on minimap
Prevent 1 anti-client and 2 anti-server crash exploits
[Less]
|
Posted
almost 12 years
ago
Changelog:
Revert to the Cube licence (applies to ALL previous versions too)
Damage tweaks, balance, etc.
Fix forbidden speech false positives
Finish Server IP mute list (-s, default "config/servermutelist.cfg")
Rectify M16 exploit in
... [More]
sniping/insta (originally discovered by "jambo", "tiririca", and his other aliases)
Another fix for the zombies' explosions.
Completely remove friendly fire -- no more trolling from blockers/mistakes, except in hardcore, which redirects part of the friendly fire damage to the dealer
Lower falling damage for classic, restore drowning, but at a very slow rate
More tweaks for speedhack detection
Fake Red Dot support
Sniper zoom script
Stop deathcam on mouse move
Fade spectators on minimap
Prevent 1 anti-client and 2 anti-server crash exploits
[Less]
|
Posted
almost 12 years
ago
Changelog:
Revert to the Cube licence (applies to ALL previous versions too)
Damage tweaks, balance, etc.
Fix forbidden speech false positives
Finish Server IP mute list (-s, default "config/servermutelist.cfg")
Rectify M16 exploit in sniping/insta
... [More]
(originally discovered by "jambo", "tiririca", and his other aliases)
Another fix for the zombies' explosions.
Completely remove friendly fire -- no more trolling from blockers/mistakes, except in hardcore, which redirects part of the friendly fire damage to the dealer
Lower falling damage for classic, restore drowning, but at a very slow rate
More tweaks for speedhack detection
Fake Red Dot support
Sniper zoom script
Stop deathcam on mouse move
Fade spectators on minimap
Prevent 1 anti-client and 2 anti-server crash exploits
[Less]
|
Posted
almost 12 years
ago
Changelog:
Revert to the Cube licence (applies to ALL previous versions too)
Damage tweaks, balance, etc.
Fix forbidden speech false positives
Finish Server IP mute list (-s, default "config/servermutelist.cfg")
Rectify M16 exploit in
... [More]
sniping/insta (originally discovered by "jambo", "tiririca", and his other aliases)
Another fix for the zombies' explosions.
Completely remove friendly fire -- no more trolling from blockers/mistakes, except in hardcore, which redirects part of the friendly fire damage to the dealer
Lower falling damage for classic, restore drowning, but at a very slow rate
More tweaks for speedhack detection
Fake Red Dot support
Sniper zoom script
Stop deathcam on mouse move
Fade spectators on minimap
Prevent 1 anti-client and 2 anti-server crash exploits
[Less]
|
Posted
almost 12 years
ago
Username changes are now self-service! Just go to the User CP and change it.
|
Posted
about 12 years
ago
Changelog:
ruler501's temporary fix to the bot crash
Better speedhack detection when using the M82
More Intervention damage
Better explosive damage fading
Less damage for automatic weapons
"hardcore" - now with more recoil and reduced HUD
... [More]
elements (user-adjustable)
"psychic" Mutator - wallhacks for all
"juggernaut" Mutator - 10x maximum HP (but no regen)
"sniping" Mutator - insta with M21 - the old sniping is now "insta"
Progressive zombies don't explode until the last round
Refill humans' health/ammo for the next zombie round
Do not allow spawning before zombies spawn on Round 30
Show an icon above typing players' heads
Fix for helmets not respawning
New official map: acr_recreation
Bot balance for individual teams
Fixed name change spam
Smoother deathcam that turns from the kill source (grenade explosion) to the killer
[Less]
|
Posted
about 12 years
ago
Changelog:
ruler501's temporary fix to the bot crash
Better speedhack detection when using the M82
More Intervention damage
Better explosive damage fading
Less damage for automatic weapons
"hardcore" - now with more recoil and reduced HUD
... [More]
elements (user-adjustable)
"psychic" Mutator - wallhacks for all
"juggernaut" Mutator - 10x maximum HP (but no regen)
"sniping" Mutator - insta with M21 - the old sniping is now "insta"
Progressive zombies don't explode until the last round
Refill humans' health/ammo for the next zombie round
Do not allow spawning before zombies spawn on Round 30
Show an icon above typing players' heads
Fix for helmets not respawning
New official map: acr_recreation
Bot balance for individual teams
Fixed name change spam
Smoother deathcam that turns from the kill source (grenade explosion) to the killer
[Less]
|
Posted
about 12 years
ago
Changelog:
ruler501's temporary fix to the bot crash
Better speedhack detection when using the M82
More Intervention damage
Better explosive damage fading
Less damage for automatic weapons
"hardcore" - now with more recoil and reduced HUD
... [More]
elements (user-adjustable)
"psychic" Mutator - wallhacks for all
"juggernaut" Mutator - 10x maximum HP (but no regen)
"sniping" Mutator - insta with M21 - the old sniping is now "insta"
Progressive zombies don't explode until the last round
Refill humans' health/ammo for the next zombie round
Do not allow spawning before zombies spawn on Round 30
Show an icon above typing players' heads
Fix for helmets not respawning
New official map: acr_recreation
Bot balance for individual teams
Fixed name change spam
Smoother deathcam that turns from the kill source (grenade explosion) to the killer
[Less]
|
Posted
about 12 years
ago
Changelog:
ruler501's temporary fix to the bot crash
Better speedhack detection when using the M82
More Intervention damage
Better explosive damage fading
Less damage for automatic weapons
"hardcore" - now with more recoil and reduced HUD
... [More]
elements (user-adjustable)
"psychic" Mutator - wallhacks for all
"juggernaut" Mutator - 10x maximum HP (but no regen)
"sniping" Mutator - insta with M21 - the old sniping is now "insta"
Progressive zombies don't explode until the last round
Refill humans' health/ammo for the next zombie round
Do not allow spawning before zombies spawn on Round 30
Show an icon above typing players' heads
Fix for helmets not respawning
New official map: acr_recreation
Bot balance for individual teams
Fixed name change spam
Smoother deathcam that turns from the kill source (grenade explosion) to the killer
[Less]
|
Posted
about 12 years
ago
Changelog:
ruler501's temporary fix to the bot crash
Better speedhack detection when using the M82
More Intervention damage
Better explosive damage fading
Less damage for automatic weapons
"hardcore" - now with more recoil and reduced HUD elements
... [More]
(user-adjustable)
"psychic" Mutator - wallhacks for all
"juggernaut" Mutator - 10x maximum HP (but no regen)
"sniping" Mutator - insta with M21 - the old sniping is now "insta"
Progressive zombies don't explode until the last round
Refill humans' health/ammo for the next zombie round
Do not allow spawning before zombies spawn on Round 30
Show an icon above typing players' heads
Fix for helmets not respawning
New official map: acr_recreation
Bot balance for individual teams
Fixed name change spam
Smoother deathcam that turns from the kill source (grenade explosion) to the killer
[Less]
|