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Posted almost 11 years ago by Evan Todd
What’s that you say? You didn’t even notice the absence of Screenshot Saturday last week? How convenient. Let’s pretend it never happened. Or rather, pretend that it did. Whatever. MGDS was a huge success! There was almost always a line…Read more ›
Posted about 11 years ago by Evan Todd
Gearing up for Midwest Game Developers Summit this weekend. Tune in next week for my first expo post-mortem. In the mean time, the old trailer was looking woefully outdated, so here’s a brand new one!
Posted about 11 years ago by Evan Todd
Small update. This week was bug fixes and more improvements to the level editor (more on that here). In other news, we were grateful to get some coverage from Monday Night Indie! Unfortunately the stream highlighted some pretty major issues…Read more ›
Posted about 11 years ago by Evan Todd
Our animator Antonio has been hard at work on new animations. Check it out! Guys, the level editor is really close to being done. Here’s some cool features: You can link entities together. For example, you can have a door open when…Read more ›
Posted about 11 years ago by Evan Todd
First, a couple project updates. I pre-ordered an Oculus DK2! Come August, Lemma will have Oculus VR support. Huzzah! I also got a sign for our booth at the Midwest Game Developer summit . Got it from eSigns, whom I highly recommend! Insanely…Read more ›
Posted about 11 years ago by Evan Todd
Last week was a huge update, so this week is a bit smaller. First, we’re hard at work on the animations. Here are some early WIP animations: There are also a ton of new player sounds to accompany those animations, but…Read more ›
Posted about 11 years ago by Evan Todd
Big update this week! First, I updated the logo. I rotated the cubes 45 degrees to try and convey a better sense of speed and movement. What do you think? Next, I added support for 4K screenshots. Now I can…Read more ›
Posted about 11 years ago by Evan Todd
TL;DR: Check out this nifty HTML5 dialogue tree editor (try right-clicking). Then get the source! As some of you may know, Lemma has an interactive dialogue system that lets you exchange text messages with an AI character. I implemented every conversation…Read more ›
Posted about 11 years ago by Evan Todd
Hello and welcome to another week of Lemma development progress updates! This time I did a lot more work on the player character. I spent a ton of time in GIMP working on the texture map. I didn’t skimp on…Read more ›
Posted about 11 years ago by Evan Todd
This week I finally implemented SSAO! It’s pretty basic, but it works. Check out the effect source code here. It’s a big deal for me because I tried it once before and it came out like this: I’m also still…Read more ›