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Commits : Listings

Analyzed about 21 hours ago. based on code collected about 21 hours ago.
Jan 07, 2025 — Jan 07, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
UUtils::TransformLimits added + changed from J-M Guyader More... over 14 years ago
Minor modifications - Indentation corrections More... over 14 years ago
fTolerance has now to be defined in UMultiUnion constructor More... over 14 years ago
Implementation of method Voxelize More... over 14 years ago
Creation of a complex UMultiUnion - Correction of the algorithms because they did not work correctly for a number of nodes above 8 More... over 14 years ago
Correction of several errors in algorithms SortBoundaries and BuildNodes. The determination of which nodes are located in a particular slice seems to be working now (but requires further tests). More... over 14 years ago
Added method for printing candidates in slices More... over 14 years ago
Modifications in UMultiUnion class. RayTrace of the multi_union structure using TGeo. More... over 14 years ago
Fixes in UMultiUnion and UVoxelFinder More... over 14 years ago
Fixed includes More... over 14 years ago
Change in comments More... over 14 years ago
In UVoxelFinder, implementation of methods: BuildVoxelLimits, DisplayVoxelLimits, CreateBoundaries, SortBoundaries, DisplayBoundaries, BuildListNodes and DisplayListNodes More... over 14 years ago
Method SortBoundaries puts in order the boundaries previously determined thanks to the bounding box of each node More... over 14 years ago
Added UUtils::Sort method More... over 14 years ago
Creation of class UVoxelFinder. Implementation of method BuildVoxelLimits which stores the coordinates of the origin as well as the half lengths related to the bounding box of each node contained in an instance of UMultiUnion. More... over 14 years ago
Each node of an instance of UMultiUnion class is now characterized by an underlying transformation UTransform3D describing not only the translations along x, y and z, but also a 3D rotation defined by three Eulerian angles. The methods Extent applicable to a UMultiUnion object have been modified so as to take into account the rotations. More... over 14 years ago
Meeting notes copied directly from http://sync.in/VHMdgdsnO9 More... over 14 years ago
Added /doc directory and JMG's presentation about UMultipleUnion More... over 14 years ago
UMultiUnion: adding methods SafetyFromInside amd Normal More... over 14 years ago
New matrix struct added. New UMultiUnion prototype from Jean-Marie More... over 14 years ago
run all 3 TGeo test for TGeoBBox vs. UBox More... over 14 years ago
changer surface tolerance from 1e-10 to a mode decent 1e-8 More... over 14 years ago
First compiled version More... over 14 years ago
First compiled version More... over 14 years ago
Add UGeometryType required for persistency More... over 14 years ago
Add UGeometryType required for persistency More... over 14 years ago
Add UGeometryType required for persistency More... over 14 years ago
Few other fixes for the TGeo test mode More... over 14 years ago
Fixes for mismatches in prototypes. Make the box test work with TGeo More... over 14 years ago
Review of UBox algorithms More... over 14 years ago