3
I Use This!
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Commits : Listings

Analyzed about 13 hours ago. based on code collected about 13 hours ago.
Aug 01, 2024 — Aug 01, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added the boss dying particle effect.
Bertram
as Yohann Ferreira
More... about 11 years ago
Added boss dying particle effect.
Bertram
as Yohann Ferreira
More... about 11 years ago
Made Orlinn go slowly for a time when the boss hit the ground.
Bertram
as Yohann Ferreira
More... about 11 years ago
Made the boss speak to Orlinn before the end.
Bertram
as Yohann Ferreira
More... about 11 years ago
Reworked the object supervisor to add several improvements...
Bertram
as Yohann Ferreira
More... about 11 years ago
Fixed the case where several ambient sounds are using the same sound file.
Bertram
as Yohann Ferreira
More... about 11 years ago
Added boss battle end.
Bertram
as Yohann Ferreira
More... about 11 years ago
Made the boss beatable by adding an action where he makes new stones fall.
Bertram
as Yohann Ferreira
More... about 11 years ago
Now that #311 is fixed, reapply Dorver's animation in battles.
Bertram
as Yohann Ferreira
More... about 11 years ago
Fixed animation offsets when reusing a frame.
Bertram
as Yohann Ferreira
More... about 11 years ago
Don't use a static boolean to store the previous moving state of a sprite.
Bertram
as Yohann Ferreira
More... about 11 years ago
Added the engine capacity to dissociate a particle effect image rectangle from its collision rectangle.
Bertram
as Yohann Ferreira
More... about 11 years ago
Added the special boss: Andromalius, thanks to Redshrike and Balmer (OGA).
Bertram
as Yohann Ferreira
More... about 11 years ago
Made it possible to hurt the boss!
Bertram
as Yohann Ferreira
More... about 11 years ago
Adds the stones.
Bertram
as Yohann Ferreira
More... about 11 years ago
Made the player be hit if he comes too close from the boss.
Bertram
as Yohann Ferreira
More... about 11 years ago
Scripted the boss battle start and boss first action!
Bertram
as Yohann Ferreira
More... about 11 years ago
Started fixing the fire sounds.
Bertram
as Yohann Ferreira
More... about 11 years ago
Improved and finished once and for all the enigma map. Phew...
Bertram
as Yohann Ferreira
More... about 11 years ago
Added support to dynamicaly change the event of a trigger object.
Bertram
as Yohann Ferreira
More... about 11 years ago
Updated the Harlequin boss with the nice Balmer's (OGA) animation.
Bertram
as Yohann Ferreira
More... about 11 years ago
Scripted the spikes movement.
Bertram
as Yohann Ferreira
More... about 11 years ago
While seeing it, made skeletons only attack living targets.
Bertram
as Yohann Ferreira
More... about 11 years ago
3rd floor: Added the map main props.
Bertram
as Yohann Ferreira
More... about 11 years ago
3rd floor: Fixed the bottom walls.
Bertram
as Yohann Ferreira
More... about 11 years ago
Ambient sounds: Fixed an edge case where the sound would repeatedly starts/stop.
Bertram
as Yohann Ferreira
More... about 11 years ago
Linked the stairs to the 3rd floor map
Bertram
as Yohann Ferreira
More... about 11 years ago
Added the base of the 3rd map script.
Bertram
as Yohann Ferreira
More... about 11 years ago
Added 3rd stair map file v1.
Bertram
as Yohann Ferreira
More... about 11 years ago
Added funny music moment in the bridge map.
Bertram
as Yohann Ferreira
More... about 11 years ago